- First you have to acquire raylib by installing it :) obviously
- Or you can build it from source here this is especially relevant for Linux users
When the building process is done you have to link the library you just installed/build. Kinda like this:
g++ -I /path/to/headerfiles programm.cpp -o /path/to/lib
my headerfiles were in /usr/local/include while my library was in /usr/local/lib/..
This should be default. If however this is different on your setup you have to find out where the headerfiles and libs are.