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manchyhuang's Projects

gameframework icon gameframework

This is a game framework based on Unity 5.3 and later versions.

gameproject3 icon gameproject3

MMORPG游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv实现,可供自由选择, 支持Lua脚本编写游戏逻辑,还包含一个不断完善的游戏Demo,持续开发中。

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

graphics icon graphics

Unity Graphics - Including Scriptable Render Pipeline

guice icon guice

Guice (pronounced 'juice') is a lightweight dependency injection framework for Java 6 and above, brought to you by Google.

hacker-laws-zh icon hacker-laws-zh

💻📖对开发人员有用的定律、理论、原则和模式。(Laws, Theories, Principles and Patterns that developers will find useful.)

hierarchical-pathfinding icon hierarchical-pathfinding

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

huatuo icon huatuo

零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

joker_unity_skilleditor icon joker_unity_skilleditor

Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)

kcp icon kcp

KCP - A Fast and Reliable ARQ Protocol (快速可靠传输协议)

lockstepengine icon lockstepengine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

loopscrollrect icon loopscrollrect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

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