Name: Manuel Dahmen
Type: User
Company: ME
Bio: Free developer. I learn by books, youtube, practising, courses, trainings.
Java, PHP, Android Studio.
Twitter: ManuelDahmen2
Location: Liège, Belgium
Blog: https://empty3.one
Manuel Dahmen's Projects
Simple tool to load GLSL shaders on HTML Canvas using WebGL
Console-based GLSL Sandbox for 2D/3D shaders shaders
Calculator. String expression evaluation with variables and Math class functions.
File Upload widget with multiple file selection, drag&drop support, progress bar, validation and preview images, audio and video for jQuery. Supports cross-domain, chunked and resumable file uploads. Works with any server-side platform (Google App Engine, PHP, Python, Ruby on Rails, Java, etc.) that supports standard HTML form file uploads.
K-Means Clustering implemented in Java
A tool to install components of the Android SDK into a Maven repository or repository manager to use with the Android Maven Plugin, Gradle and other tools.
Multiple samples showing the best practices in media APIs on Android (audio, video, etc.).
This code is part of my post on Medium.
A collection of sample apps to demonstrate how to use Google's ML Kit APIs on Android and iOS
A Java library for processing still images, video, audio and meta-data.
Android version
App-library Empty3-features
Free Keyboard and sample rythmbox
Neural Network in Java. MNIST example code included.
Demos 2D
3D
game on computers or other devives. even 3d or text version
Step-by-step guide through the abstract and complex universe of Fragment Shaders.