This is a project in The University of Auckland's Bachelor of Engineering (Honours) degree in course named 'ENGGEN 131: Introduction to Engineering Computation and Software Development'. It is a customized 'Connect Four' game played in the console.
The player selects the option to play a game, with either another player or a bot (he could also play a bot vs bot game).
The board below is of size 10. There are four sides where you can place the counter, North N, West W, East E and South S. When placed in a side, the counter slides in the direction of the placement until the counter hits either a boundary or another counter.
There is a block of boundary blocks in the middle of the block. From board size 5 to 10, there are boundary blocks (with the appropriate number of blocks) in the middle.
- The board size is 8.
- The mode is Player vs. Player.
- The board is initialised. Note the four boundary blocks in the middle.
- Player 1 places their counter at N5.
- Note where the counter has stopped.
The game is won when one player successfully places four counters (like a regular Connect Four game) horizontally, vertically or diagonally.