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This project forked from chaosforgeorg/doomrl

1.0 2.0 0.0 1.91 MB

DRL variant that focuses on enhancing gameplay

Home Page: https://drl.chaosforge.org/

License: GNU General Public License v2.0

Lua 55.18% Perl 0.20% C++ 0.03% Batchfile 0.02% Shell 0.54% AGS Script 1.40% Pascal 42.58% PHP 0.05%

doomrl's Introduction

doomrl

DRL (D**m, the Roguelike) is a fast and furious coffee-break Roguelike game, heavily inspired by the popular FPS game 'Doom', by ID Software.

This release is dedicated to *eniMax, and the Jupiter Hell Kickstarter. If you enjoy this Open Source release, please consider pledging!

This FreePascal source code release is provided as-is. Parts of this codebase date back to 2002. Please do not judge! :P

This fork of doomrl

I created this fork with several goals in mind:

  • Make changes that fit the theme of the game and facilitate new gameplay & tactics
  • Merge in features from other forks that make sense
  • Improve documentation, and update changelog with each commit

Changelog

Check out Changelog.md for the latest changes in an easy-to-read table. The newest changes are at the top.

How to build doomrl from the source code

Please read Compiling.md.

Credits

All code is (C) 2003-2016 Kornel Kisielewicz. Code is distributed under the GPL 2.0 license (see LICENSE file in this folder)

All art is (C) 2003-2016 Derek Yu. Art is distributed under the CC-BY-SA 4.0 license (see LICENSE file in the bin/graphics/ folder)

sincerely,

Kornel Kisielewicz of ChaosForge

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