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This is a 2D game project for an OOP class in Java for the Master's in Artificial Intelligence at the KU Leuven

Java 100.00%

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montyjavagame's Issues

Tab doesn't work on JOptionPane.

  1. To move to any Tile we have to use an Arrow button.
  2. When we reach an "e" or "h", a JOptionPane dialog appears.
  3. If we use "Tab" we can move from one option to another("joke" to "fight" to "steps"). However, when we press ENTER, only the first item is added to the skill.

Visiting the same helper over and over again.

  1. Select the difficulty level as "Impossible". Reach a helper marked by "h".
  2. We can either select "Joke", "Fight" or "Select".
  3. However, if we keep on visiting the same helper over and over again, it still increases the "Skill". This defeats the purpose of difficulty level.

Colors not showing on Mac

JButton.setBackground(Color color) not working when running on Mac : all background colors are set to white (Works fine on Linux and Windows). Hence game not playable, since the "terrain" not showing and "hidden" tiles are not hidden anymore.

When visiting an Enemy the Joke or Fight doesn't decrease.

  1. Start with difficulty level as "Impossible".
  2. Move using the arrow keys.
  3. When an Enemy "e" is encountered and we select either "joke" or "fight" or "steps" none of these skills decrease.
  4. Ideally the skills should decrease in value once an "enemy" is encountered.

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