####Python module for simulating dice mechanics
- Python 2.7
There are several use examples in EXAMPLES.py. Generally, you define a "rules" function that maps an iterable of dice faces to a result, create dice via dicecalc.die(), then pass those as arguments to dicecalc.calculate(). You can then use functions such as mean, std_dev, and at_least to analyze the result.
- Could get linear speedup with parallelism