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Create paths for your Augmented Reality environments using just points to represent the centre of the path.

License: MIT License

Ruby 3.83% Swift 92.31% Shell 3.86%
arkit scenekit augmented-reality swift ios geometry-processing arkit-scnpath scenekit-arkit

arkit-scnpath's Introduction

Hi, I'm Max

Introduction

Welcome to Max's GitHub profile!

Max is working on ᯅ at , so cannot actively contribute to OSS.

🔭 Current Work

  • Making RealityKit and visionOS the best platform for building Spatial/AR/VR/XR applications.

💬 Ask me about

  • Swift development
  • Augmented Reality with ARKit and RealityKit
  • Open source software

Do not ask me about unreleased software or products.

📫 How to reach me

Thank you for visiting my GitHub profile!

arkit-scnpath's People

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arkit-scnpath's Issues

Find a way to make this work with RealityKit

Feature Request

What do you want to add?

The same path geometry working in RealityKit - without exporting from SceneKit as a USDz

How should it look like?

The same as in SceneKit

Notes

RealityKit doesn't seem to support custom geometries, I'll continue to investigate but want to get this repo working with RealityKit.

ARSmartHItTest error

Hello Im getting error in ViewController class

Error:-
Cannot assign value of type 'ARSCNView?' to type 'ARSmartHitTest?'

Line no :- 38
self.focusSquare.viewDelegate = self.sceneView

Please suggest.

Material cutting out on curved surfaces.

A feature request

What do you want to add?

If this feature is already here I would truly appreciate someone pointing it out, thanks in advance!

I have multiple planes created by a list of paths.

I also have 1 material that I would like to repeat across these planes, but as it stands now it seems to cut when the curve appears. I am not quite sure how this cut happens yet, but I would appreciate a way for it to not be cut.

How should it look like?

Please add images.

Simply a material that works across multiple curved planes.

Getting distance between you and path.

Hi,
This is just an improvement or a question... is there a way to calculate the minimum distance between the path and the center of the camera? Supposing that you are not on the path and you want to calculate the minimum distance between you and the path.
Another option is: instead to calculate the distance, is there a way to check if the focusNode is on the path or not?
Thanks in advance.

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