GithubHelp home page GithubHelp logo

mazino3 / deceptus_engine Goto Github PK

View Code? Open in Web Editor NEW

This project forked from varnholt/deceptus_engine

0.0 0.0 0.0 61.74 MB

A platformer game engine in development

License: Other

Shell 0.01% JavaScript 23.19% C++ 44.90% C 28.93% Objective-C 0.16% Lua 1.93% HTML 0.12% QMake 0.35% CMake 0.26% GLSL 0.14% Batchfile 0.01%

deceptus_engine's Introduction

Deceptus Engine

A C++20/lua-based platformer game engine
It utilizes Box2D for game physics, SFML for rendering, and SDL for game controller support.

Credits

What Who
Artwork dstar
Code mueslee (Matthias Varnholt)

How to Build

As the engine uses some C++20 code, you need a recent compiler, i.e.

  • gcc >= 8
  • clang >= 7
  • vs >= 2019

Linux

qmake && make

Windows

qmake && nmake

Contribute and Talk to Us!

If you're a musician, graphic artist, level designer or programmer, or just want to hang out and chat, please join us on Discord!

Designing a Level

Introduction
Some Terms
Your Tileset
Your Tiles
Level Layers

Mechanisms

Introduction
Bouncers
Conveyor Belts
Doors
Fans
Lasers
Bubble Cubes
Collapsing Platforms
Portals
Crushers
Death Blocks
Levers
Sensor Rects
Ropes
Spike Balls
Spikes
Spike Blocks
On/Off Blocks
Rotating Blades
Moving Platform
One-Way Walls
Moveable Objects
Extras
Dialogues
Controller Help

Enemies

Introduction
Adding Enemies
Enemy Design and Properties
Generic properties
Arrow Trap
Bat
Blob
Bonefish
Cannon
Critter
Ghost
Klonk
Landmine
Watermine

Visual Effects

Introduction
Adding Parallax Layers
Adding Image Layers
Static Lights
Dynamic Lights
Playing with Dynamic Lights / Ropes with Lights
Atmosphere Layers
Shader Quads
Weather
Smoke / Fog
Dust
Ambient Occlusion

Advanced Topics

Introduction
Checkpoints
Rooms
Addendum
Folder Structure

Creating Your Own Enemies

Deceptus Engine Lua Interface
Creating Your First Own Enemy
Setting Up Your Enemy
Using the API
The Lua API

deceptus_engine's People

Contributors

varnholt avatar pptgamer avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.