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An open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Bugs at http://bugs.open-ra.org/

Home Page: http://open-ra.org

License: GNU General Public License v3.0

openra's Introduction

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at http://bugs.open-ra.org.

Join the Forums for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000 (experimental)

Check our Playing the Game Guide to win multiplayer matches.

Contribute

  • Please read INSTALL and Compiling on how to set up an OpenRA development environment.
  • Read HACKING for an overview of the engine.
  • To get your patches merged please adhere to the Contributing guidelines.
  • Some insights on the upcoming Translation framework.

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom maps.
  • If you want to share custom maps, mini-games and units with the community upload them at http://content.open-ra.org

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare (ask in IRC).
  • You can immediately set up a Dedicated Game Server.
  • Fund development by creating Bounties on specific tasks.

openra's People

Contributors

chrisforbes avatar pchote avatar mailaender avatar alzeih avatar ytinasni avatar cjshmyr avatar geckosoft avatar scottnz avatar jamesdunne avatar ihptru avatar reaperrr avatar generalcamo avatar carko avatar katzsmile avatar theunknowncylon avatar earthpig avatar hoxworth avatar paolochiodi avatar i80and avatar booom3 avatar mvdhout1992 avatar rasco avatar bellator avatar danielhernandez avatar markolson avatar mart0258 avatar max621 avatar xaionaro avatar pdovy avatar mgatland avatar

Stargazers

Maziz avatar

Watchers

James Cloos avatar Maziz avatar

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