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A collection of useful features to customize and improve existing OpenXR applications.

License: MIT License

C++ 87.26% PowerShell 0.13% Python 1.41% HLSL 1.84% C# 9.33% C 0.03%

openxr-toolkit's Introduction

OpenXR Toolkit

This software provides a collection of useful features to customize and improve existing OpenXR applications, including render upscaling and sharpening, foveated rendering, hand tracking to controller input simulation, image adjustments and other game-enhancing tweaks.

Please visit the official page at https://mbucchia.github.io/OpenXR-Toolkit/ for detailed instructions on how to download, install, and use this software.

DISCLAIMER: This software is distributed as-is, without any warranties or conditions of any kind. Use at your own risks.

Donate

Donations are welcome and totally optional. Please use my GitHub sponsorship page to make one-time or recurring donations!

Thank you!

Contributions

This software was created by Matthieu Bucchianeri and Jean-Luc Dupiot.

Logo and icons designed by RPthreenine.

User Experience designed by Andrew Lilley (FarFutureFox).

Additional contributions by James Lacey (Jabbah), Bernhard Berger, and Erik Uri.

Many thanks to the https://forums.flightsimulator.com/ community for the testing and feedback!

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