Numpy vector manipulation code suitable for developing scenegraph engines for use with OpenGL (or OpenGL-like) libraries.
VecUtils are the various utility bits from PyVRML97 and OpenGLContext which provide the vector (and triangle) manipulation code. This is not an attempt to provide a universal library, but rather is the set of code developed to produce a working scenegraph engine.
The hope is that in breaking out these bits they can be cleaned up and become useful for others who want to do something similar to OpenGLContext without requiring huge dependencies.
VecUtils is a python library, use:
pip install git+http://github.com/mcfletch/vecutils#egg=vecutils
to get the current HEAD. Which is the only current version. You will have to have git installed for that to work, obviously.