Comments (3)
That’s how Emoticons 0.5 and below worked, but it turned to be too problematic to be used with SpongeForge (or similar mods that add support with server environment), so I removed it in 0.6.
You can implement your own plugin, mod that will be listening and sending packets to Emoticons
payload channel. See this release’s change log.
from emoticons.
Thanks for informing that quickly. Could you please also update CurseForge page to state that installing on server side requires client side to have a mod as well?
from emoticons.
Hm, alright, although that should be obvious, but oh well...
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Related Issues (20)
- Mod interferes with Labymod's modules HOT 1
- Some polygons don't render. HOT 9
- Cloaks don't work! HOT 1
- Modded armor can never work with this mod. HOT 1
- Strange "Hollow out" on player's skin
- Support for Armourer's workshop mod HOT 1
- Emoticons doesn't work with Vic's Modern Warfare HOT 2
- Problem and a Question HOT 1
- Armors with custom model gets bugged HOT 3
- replaymod wont show emotes HOT 1
- How do I configure the mod to see only dances on my server? HOT 1
- Glitch skin HOT 2
- Open source? HOT 1
- place give me emoticons dev version HOT 1
- 1.8.9 version HOT 1
- Emoticons armor enchantment glint not showing HOT 2
- [question] is this mod compatible with More Player Models or Smart Moving? HOT 1
- Emoticons Prevent Skin Layers 3D From Working HOT 6
- Can i will this mod Handle to the minecraft The Chinese version? HOT 29
- Incompatibility with Wings and Armourer's Workshop mods HOT 1
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