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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Home Page: https://lettier.github.io/3d-game-shaders-for-beginners/index.html
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PLSQL 0.66%
GLSL 35.65%
C++ 63.36%
3d-game-shaders-for-beginners's Introduction
大家好,我是BOG,欢迎来到付费520握手会。因为左边的那个人去卖化肥了,所以我来介绍一下好处都有啥:不流失,不蒸发,零浪费!
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