GithubHelp home page GithubHelp logo

caches's Introduction

Gorm Caches

Gorm Caches plugin using database request reductions (easer), and response caching mechanism provide you an easy way to optimize database performance.

Features

  • Database request reduction. If three identical requests are running at the same time, only the first one is going to be executed, and its response will be returned for all.
  • Database response caching. By implementing the Cacher interface, you can easily setup a caching mechanism for your database queries.
  • Supports all databases that are supported by gorm itself.

Install

go get -u github.com/go-gorm/caches/v4

Usage

Configure the easer, and the cacher, and then load the plugin to gorm.

package main

import (
	"fmt"
	"sync"

	"github.com/go-gorm/caches/v4"
	"gorm.io/driver/mysql"
	"gorm.io/gorm"
)

func main() {
	db, _ := gorm.Open(
		mysql.Open("DATABASE_DSN"),
		&gorm.Config{},
	)
	cachesPlugin := &caches.Caches{Conf: &caches.Config{
		Easer: true,
		Cacher: &yourCacherImplementation{},
	}}
	_ = db.Use(cachesPlugin)
}

Easer Example

package main

import (
	"fmt"
	"sync"
	"time"

	"github.com/go-gorm/caches/v4"
	"gorm.io/driver/mysql"
	"gorm.io/gorm"
)

type UserRoleModel struct {
	gorm.Model
	Name string `gorm:"unique"`
}

type UserModel struct {
	gorm.Model
	Name   string
	RoleId uint
	Role   *UserRoleModel `gorm:"foreignKey:role_id;references:id"`
}

func main() {
	db, _ := gorm.Open(
		mysql.Open("DATABASE_DSN"),
		&gorm.Config{},
	)

	cachesPlugin := &caches.Caches{Conf: &caches.Config{
		Easer: true,
	}}

	_ = db.Use(cachesPlugin)

	_ = db.AutoMigrate(&UserRoleModel{})

	_ = db.AutoMigrate(&UserModel{})

	adminRole := &UserRoleModel{
		Name: "Admin",
	}
	db.FirstOrCreate(adminRole, "Name = ?", "Admin")

	guestRole := &UserRoleModel{
		Name: "Guest",
	}
	db.FirstOrCreate(guestRole, "Name = ?", "Guest")

	db.Save(&UserModel{
		Name: "ktsivkov",
		Role: adminRole,
	})
	db.Save(&UserModel{
		Name: "anonymous",
		Role: guestRole,
	})

	var (
		q1Users []UserModel
		q2Users []UserModel
	)
	wg := &sync.WaitGroup{}
	wg.Add(2)
	go func() {
		db.Model(&UserModel{}).Joins("Role").Find(&q1Users, "Role.Name = ? AND Sleep(1) = false", "Admin")
		wg.Done()
	}()
	go func() {
		time.Sleep(500 * time.Millisecond)
		db.Model(&UserModel{}).Joins("Role").Find(&q2Users, "Role.Name = ? AND Sleep(1) = false", "Admin")
		wg.Done()
	}()
	wg.Wait()

	fmt.Println(fmt.Sprintf("%+v", q1Users))
	fmt.Println(fmt.Sprintf("%+v", q2Users))
}

Cacher Example (Redis)

package main

import (
	"context"
	"fmt"
	"time"

	"github.com/go-gorm/caches/v4"
	"github.com/redis/go-redis/v9"
	"gorm.io/driver/sqlite"
	"gorm.io/gorm"
)

type UserRoleModel struct {
	gorm.Model
	Name string `gorm:"unique"`
}

type UserModel struct {
	gorm.Model
	Name   string
	RoleId uint
	Role   *UserRoleModel `gorm:"foreignKey:role_id;references:id"`
}

type redisCacher struct {
	rdb *redis.Client
}

func (c *redisCacher) Get(ctx context.Context, key string, q *caches.Query[any]) (*caches.Query[any], error) {
	res, err := c.rdb.Get(ctx, key).Result()
	if err == redis.Nil {
		return nil, nil
	}

	if err != nil {
		return nil, err
	}

	if err := q.Unmarshal([]byte(res)); err != nil {
		return nil, err
	}

	return q, nil
}

func (c *redisCacher) Store(ctx context.Context, key string, val *caches.Query[any]) error {
	res, err := val.Marshal()
	if err != nil {
		return err
	}

	c.rdb.Set(ctx, key, res, 300*time.Second) // Set proper cache time
	return nil
}

func (c *redisCacher) Invalidate(ctx context.Context) error {
	var (
		cursor uint64
		keys   []string
	)
	for {
		var (
			k   []string
			err error
		)
		k, cursor, err = c.rdb.Scan(ctx, cursor, fmt.Sprintf("%s*", caches.IdentifierPrefix), 0).Result()
		if err != nil {
			return err
		}
		keys = append(keys, k...)
		if cursor == 0 {
			break
		}
	}

	if len(keys) > 0 {
		if _, err := c.rdb.Del(ctx, keys...).Result(); err != nil {
			return err
		}
	}
	return nil
}

func main() {
	db, _ := gorm.Open(sqlite.Open("gorm.db"), &gorm.Config{
		AllowGlobalUpdate: true,
	})

	cachesPlugin := &caches.Caches{Conf: &caches.Config{
		Cacher: &redisCacher{
			rdb: redis.NewClient(&redis.Options{
				Addr:     "localhost:6379",
				Password: "",
				DB:       0,
			}),
		},
	}}

	_ = db.Use(cachesPlugin)

	_ = db.AutoMigrate(&UserRoleModel{})
	_ = db.AutoMigrate(&UserModel{})

	db.Delete(&UserRoleModel{})
	db.Delete(&UserModel{})

	adminRole := &UserRoleModel{
		Name: "Admin",
	}
	db.Save(adminRole)

	guestRole := &UserRoleModel{
		Name: "Guest",
	}
	db.Save(guestRole)

	db.Save(&UserModel{
		Name: "ktsivkov",
		Role: adminRole,
	})

	db.Save(&UserModel{
		Name: "anonymous",
		Role: guestRole,
	})

	q1User := &UserModel{}
	db.WithContext(context.Background()).Find(q1User, "Name = ?", "ktsivkov")
	q2User := &UserModel{}
	db.WithContext(context.Background()).Find(q2User, "Name = ?", "ktsivkov")

	fmt.Println(fmt.Sprintf("%+v", q1User))
	fmt.Println(fmt.Sprintf("%+v", q2User))
}

Cacher Example (Memory)

package main

import (
	"context"
	"fmt"
	"sync"

	"github.com/go-gorm/caches/v4"
	"gorm.io/driver/sqlite"
	"gorm.io/gorm"
)

type UserRoleModel struct {
	gorm.Model
	Name string `gorm:"unique"`
}

type UserModel struct {
	gorm.Model
	Name   string
	RoleId uint
	Role   *UserRoleModel `gorm:"foreignKey:role_id;references:id"`
}

type memoryCacher struct {
	store *sync.Map
}

func (c *memoryCacher) init() {
	if c.store == nil {
		c.store = &sync.Map{}
	}
}

func (c *memoryCacher) Get(ctx context.Context, key string, q *caches.Query[any]) (*caches.Query[any], error) {
	c.init()
	val, ok := c.store.Load(key)
	if !ok {
		return nil, nil
	}

	if err := q.Unmarshal(val.([]byte)); err != nil {
		return nil, err
	}

	return q, nil
}

func (c *memoryCacher) Store(ctx context.Context, key string, val *caches.Query[any]) error {
	c.init()
	res, err := val.Marshal()
	if err != nil {
		return err
	}

	c.store.Store(key, res)
	return nil
}

func (c *memoryCacher) Invalidate(ctx context.Context) error {
	c.store = &sync.Map{}
	return nil
}

func main() {
	db, _ := gorm.Open(sqlite.Open("gorm.db"), &gorm.Config{
		AllowGlobalUpdate: true,
	})

	cachesPlugin := &caches.Caches{Conf: &caches.Config{
		Cacher: &memoryCacher{},
	}}

	_ = db.Use(cachesPlugin)

	_ = db.AutoMigrate(&UserRoleModel{})
	_ = db.AutoMigrate(&UserModel{})

	db.Delete(&UserRoleModel{})
	db.Delete(&UserModel{})

	adminRole := &UserRoleModel{
		Name: "Admin",
	}
	db.Save(adminRole)

	guestRole := &UserRoleModel{
		Name: "Guest",
	}
	db.Save(guestRole)

	db.Save(&UserModel{
		Name: "ktsivkov",
		Role: adminRole,
	})

	db.Save(&UserModel{
		Name: "anonymous",
		Role: guestRole,
	})

	q1User := &UserModel{}
	db.WithContext(context.Background()).Find(q1User, "Name = ?", "ktsivkov")
	q2User := &UserModel{}
	db.WithContext(context.Background()).Find(q2User, "Name = ?", "ktsivkov")

	fmt.Println(fmt.Sprintf("%+v", q1User))
	fmt.Println(fmt.Sprintf("%+v", q2User))
}

License

MIT license.

Easer

The easer is an adjusted version of the ServantGo library to fit the needs of this plugin.

caches's People

Contributors

ktsivkov avatar meixiaofei avatar lnnt avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.