Related Issues (20)
- [Enhancement] Upgrade Shader.App to .Net Core 2.2
- ShaderGen.Build does not generate any shader HOT 1
- Double precision support?
- embedding generated shaders as part of the compilation process.
- Converting ShaderGen to work as a Roslyn Source Generator
- [SUGGESTION] Control compatibility level for method implementations. HOT 3
- [Suggestion] Add JetBrains.Annotations HOT 4
- NuGet packages out of order
- How do you normalize? HOT 3
- I can't output some file. HOT 6
- Who can give me a basic only demo project?
- When I use ShaderGen.Build ,I con't do with ComplexCompute.cs and SimpleCompute.cs .
- [Bug] Hlsl.bytes no longer produced. HOT 3
- [Bug] Tests fail on computers without OpenGLES
- [Enhancement] Add more options to ShaderGen.App to require shader compilations
- [Enhancement] Use a C# wrapper library for GLSLangValidator
- [Enhancement] Use GLSLangValidator to validate OpenGL Shaders
- [Enhancement] Add tests for ShaderGen.App
- [Enhancement] Asynchronously compile shaders
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