This is a WebGL programming homework. You will learn the basics of WebGL programming, how to pass information from application to shaders, different shader variables, color properties, etc. You will also add some interaction to control the parameters. You will just put all the necessary pieces we covered in the class together.
meltemyilmaz024 / cg_hw1 Goto Github PK
View Code? Open in Web Editor NEWTwist & Tessellate a Triangle