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A small unfinished microgame that I made in Unity. This project sole purpose was learning how to use Unity.

C# 41.68% ShaderLab 49.65% HLSL 8.67%
game game-development microgame unity unity3d

fps-microgame's Introduction

FPS-Microgame

A small microgame that I made in Unity.
This project sole purpose was learning how to use Unity. The game features:

  • Workable gun (more like a primitive gun)
  • Enemies with simple pathfinding
  • A health bar for the enemies and the player
  • Ammo box and health box with a custom animation
  • A custom player controller with a finite state machine

FPS-Microgame-Picture
This project uses free asset from the Unity asset store:

  1. Footsteps - Essentials by Nox_Sound -> https://assetstore.unity.com/packages/audio/sound-fx/foley/footsteps-essentials-189879
  2. Beautiful Progress Bar Free by CYKO -> https://assetstore.unity.com/packages/2d/gui/icons/beautiful-progress-bar-free-194904
  3. Free Sound Effects Pack by Olivier Girardot -> https://assetstore.unity.com/packages/audio/sound-fx/free-sound-effects-pack-155776
    Requires Unity version 2019.4.18f1.

fps-microgame's People

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