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Home Page: https://meteorclient.com
License: GNU General Public License v3.0
Based Minecraft utility mod.
Home Page: https://meteorclient.com
License: GNU General Public License v3.0
i have a problem with shaders, if i turn on shaders while in game my game freezes on the loading screen
Add an extra tab module so you can see all players online when pressing tab.
Also, add an option to render friends name in tab with a colour of choice (or friends color).
Currently if you enable Jesus baritone commands will still assume walking on water doesn't work. It would be great if that setting of baritone could be synced with the jesus hack and hidden in the baritone tab. It would also be great if baritone waypoints were synced with meteor waypoints and the gui allowed click-based starting of the pathing.
when ever i turn on xray random faces of blocks show up and some targeted blocks are missing
First of all i love to see a support to optifine in the client, shaders are really improving the feel of the game and almost every client support's them. Second of all when you try to load the client and optifine together the game just crush and you need to figure out yourself why. So pls at least add an error message when you try to load the client with optifine or preferably add optifine support.
There are still some servers on which this still works, and I don't want to keep switching out the meteor.jar for inertia in my mods folder every time I want to dupe using that dupe. Thanks.
Idk if this should be a toggleable option or what
When the no fall module is enabled, baritones 'MaxFallHeightNoWater' should be set to 255, it can speed up its pathing a little bit
When I use this with the replay mod minecraft crashes, but without meteor minecraft works fine
Anything different in the development process? Stuff gets weird when things change. I changed a couple things in one of my own projects and gradle broke. Anything special I'd need to do?
At a certain distance, at a certain camera angle, the chunks just stop being visible.
Some note: The angle seems to depend on the character's actual body. In the diagram, it's kind of like this:
Meteor when used with multiconnect on 1.12 (possibly more versions as well); issue with search. Numerous blocks are highlighted which are not selected.
The client is incompatible with architechtury-fabric (https://www.curseforge.com/minecraft/mc-mods/architectury-fabric).
Architechtury is a compatibility layer mod. Its purpose is to allow mod developers to easily create both a Forge- and Fabric-compatible version of their mod. It does this by abstracting calls to the Fabric API to create a standard with its Forge counterpart.
Minecraft becomes stuck in a loading screen loop on boot.
Running on Windows 10, Minecraft version 1.16.5
Fabric version 0.11.1
Fabric API version 0.30.0
Architechtury version 1.5.112
Meteor Client version 0.4.0 (latest from meteorclient.com as of this report)
Install the mods listed in System and launch Minecraft. The game boots and the loading screen appears.
toggling and un toggling xray will sometimes cause the client to bug out and get stuck in xray mode. it causes certain things to render normally, but others will be stuck in xray view. kind of complicated to explain but i hope i got the point through
`/*
package minegame159.meteorclient.modules.combat;
import me.zero.alpine.listener.EventHandler;
import me.zero.alpine.listener.Listener;
import minegame159.meteorclient.events.world.TickEvent;
import minegame159.meteorclient.modules.Category;
import minegame159.meteorclient.modules.Module;
import minegame159.meteorclient.settings.BoolSetting;
import minegame159.meteorclient.settings.Setting;
import minegame159.meteorclient.settings.SettingGroup;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Hand;
import minegame159.meteorclient.utils.player.Chat;
public class Trigger extends Module {
private final SettingGroup sgGeneral = settings.getDefaultGroup();
private final SettingGroup sgShield = settings.createGroup("Shield");
private final Setting<Boolean> onlyWhenHoldingAttack = sgGeneral.add(new BoolSetting.Builder()
.name("only-when-holding-attack")
.description("Attacks only when you are holding left click.")
.defaultValue(false)
.build()
);
private final Setting<Boolean> NoShield = sgShield.add(new BoolSetting.Builder()
.name("not-attack-on-shield")
.description("Do not attack if using a shield.")
.defaultValue(false)
.build()
);
public Trigger() {
super(Category.Combat, "trigger", "Automatically swings when you look at entities.");
}
@EventHandler
private final Listener<TickEvent.Post> onTick = new Listener<>(event -> {
if (mc.player.getHealth() <= 0 || mc.player.getAttackCooldownProgress(0.5f) < 1) return;
if (!(mc.targetedEntity instanceof LivingEntity)) return;
if (((LivingEntity) mc.targetedEntity).getHealth() <= 0) return;
if (filterattack()) attack();
});
private boolean filterattack()
{
if (NoShield.get()) {
if (mc.options.keyUse.isPressed() && mc.player.getEquippedStack(EquipmentSlot.OFFHAND).getItem() == Items.SHIELD) return false;
}
if (onlyWhenHoldingAttack.get())
{
if (!mc.options.keyAttack.isPressed()) return false;
}
return true;
}
private void attack() {
mc.interactionManager.attackEntity(mc.player, mc.targetedEntity);
mc.player.swingHand(Hand.MAIN_HAND);
}
}`
Nuker crashes when insta mining sand
Steps to reproduce the behavior:
Crash log doesn't have class names, no point uploading
Game Version: 1.16.5
Meteor client 1.4.1
Fabric API 0.30.0 + 1.16
Fabric loader 0.11.1
Carpet is not compatible with Metor
Hello, I am using Ubuntu 20.04.1 LTS x64. When connecting to any server or local world, Minecraft crashes with the following error:
"The game crashed whilst unexpected error
Error: java.lang.UnsatisfiedLinkError: Can't load library: /home/n08i40k/.discord-rpc/libdiscord-rpc.so
Completion code: 255 "
I am trying to use Auto Clicker and auto tool with a block that updates every time you break it
but it doesn't work most of the time
In the version my waypoints gets cleared every time i reconnect.
Add entity speed!
You should add welcomer to announcer because why not and i genuinely like that feature in hacked clients
crystal aura places a crystal but fails to hit it even when the crystal is clearly hittable, i even meesed with the settings and it still doesnt want to hit the crystal at all so it leaves the player to hit them manually and if the crystals get placed on the other side of a block the player is screwed if they dont have a second client to crystal pvp, i have also downloaded the client about 5 times as of right now to make sure it wasnt a downloading problem
Client version: 0.4.0
Problem: if u turn on blink and then elytra+ and then try to fly u will kinda get like sling shot, even though this is not on purpose, its a bit fun
Describe the bug
Player ESP, item ESP, Nametags display wrong.
To Reproduce
Steps to reproduce the behavior:
Screenshots
https://i.imgur.com/ckPI8QD.png
https://i.imgur.com/Dbfghy8.png
Additional context
Meteor version: 0.4.1
Minecraft version: 0.16.4
If I had to guess, it's because of not passing through the other data of the packet before sending the update packet in jesus.java.
Knockback is acting very strange, as seen in this video (I only pressed space and w), playing on a Paper-Server
@seasnale give me credit >:(
awa
uwu
owo
we do a little trollin - grandolive
you guy's should add Overworld bed aura which works through blocks, so its super easy to destroy beds in bed wars
Add some buttons to the book writing GUI to allow saving and loading the contents of books. This could be used to make a lot of the same book quickly (if you wanted them all to be Originals), and i guess could just save and load bookbot books.
When i turn on boatfly i cant fly upwards. All my settings are default so i didnt change anything. What should i do?
Describe the bug
Hovering over the curser in the AltManager add account username field will render the username a second time somewhere on the screen.
To Reproduce
Steps to reproduce the behavior:
Additional context
This happened on mac; therefore, this issue might not occur on windows.
When i open any inventory, i walk backwards without pressing anything.
The new dupe doesn't work at all:(
Meteor, when loaded with Satin (a fabric library to sanely manage shaders) will throw the main menu screen into an infinite loop - a loading screen will appear after the initial one finishes (and keeps doing that)
Here the log.
This is most likely due to the nasty mixin you use to fix minecraft's loading locations.
Consider relying on Satin instead - it does its job quite well and ensures compatibility with other mods that are also interested in using shaders, such as KAMI.
add a radar module (or even to hud) preferably one that is similar to kami blues radar
I love this client since I changed over from Aristois. But there is one thing I miss from Aristois: Glide
I loved this hack and occasionally go back for it.
Please add glide to Meteor. Then i finally get rid of aristois entirely
Version: 0.4.0
Problem: If u turn on click tp and click on block it will tp to that block as long as in reach, but if the block u click is a snow lair that tiny slip of snow, if u hold click tp on that lair, it will make tp u 1 block higher, just try to hold click on snow lair if u didn't get what I said.
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