Comments (5)
Could you elaborate what you mean? Because currently the list of skills that show up on the active effect dropdown is the list of skills present on the configured skill compendium.
from fvtt-genesys.
I'm asking if there is a way to add more options to the dropdown in terms of custom made skills. For an example in a game I'm currently in we are using vehicles extensively along with the Mechasys Core rulebook. In it we use skills such as Gunnery(Cannons) and Gunnery(Missiles) for weapon checks, however we can't use the Dice pool modification for those skills so I'm asking if there we can add those skills along with other custom ones to the dropdown for pool modification toggles.
from fvtt-genesys.
So like I mentioned:
...the list of skills that show up on the active effect dropdown is the list of skills present on the configured skill compendium.
For example, here's a custom skills list:
And here it is on the dropdown:
And finally here is on the pool:
from fvtt-genesys.
Ah I see, apologies for wasting your time on this. didn't fully realize that I could just add skills into a list like that for it to work. Thank you for your time in responding to me on this topic. If I may ask, how would I get the system to read the newly created compendium?
from fvtt-genesys.
No problem, follow the "Starting with Skills" section from this guide: #50
Note that when it mentions the word world
, it means the actual word, not the name of your world.
from fvtt-genesys.
Related Issues (20)
- Active Effects on items do not work HOT 1
- Multiple tokens representing one minion group
- [Suggested feature] Customizable skill categories
- Career item can't be added to character sheet after spending XP
- Customizable Attributes
- Customizable hit points
- Strategic Range missing from range options HOT 1
- Melee / ranged defense does of target does not affect combat roll
- Armor soak and actuve effect soak & armor on nemesis does not appear in derived stats HOT 2
- Abilities and Nemesis dd not have option to support Adversary Upgrade Rule
- Cannot scroll/right-click menu cuts off for Equipment on NPC sheet HOT 2
- Tier requirement not working
- Ranked talents as separate talents HOT 2
- Move talent count to the header
- Compatibility with Foundry v12 HOT 1
- Item Descriptions styling (v12 issue)
- Active Effects Skills (v12) HOT 1
- Rival and Nemesis Sheet Overhaul HOT 1
- Magic Skills and Magic Implements
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from fvtt-genesys.