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A tool for automating Steam game achievements by mimicking genuine gameplay interaction with the Steam API.

License: Mozilla Public License 2.0

C# 100.00%

steam-achievement-automation's Introduction

Steam Achievement Automation

SAA is a console application built in C#, meant to be run exclusively on Windows. Even though it's much simpler and less fancy than SAM, it allows you to unlock Steam achievements over time and does not alter your game hours (like samrewritten) while doing so.

Usage

The application does not need any special parameters. You just need to put a settings.json file in the same folder as the built application:

{
    "apiKey": "A98XXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
    "steamId64": "7684XXXXXXXXXXXXX",
    "appId": ["1569040", "1238860"],
    "minMinutes": "5",
    "maxMinutes": "150"
}

The apiKey you get it directly through the Steam portal. The appId is the unique Steam identifier for the game you want to unlock achievements for, and you can find it through SteamDB.

Project Structure

In order to be able to query and alter a game's statistics on Steam, we use the Steam API to disguise our program as the actual game we want to fake. Steam increases our playtime for that game for as long as the process is alive. To counter that, we use one process called the Agent, which does the actual achievement opening, and closes immediately once the achievement is unlocked, and one program called the Controller, which opens the Agent every X minutes, to unlock a new achievement.

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