Comments (6)
Thanks for the follow-up. All audio devices are supposed to use KSCATEGORY_AUDIO
as well, so maybe it's a driver bug?
What driver is it?
from directxtk.
Realtek High Definition Audio, version 6.0.8945.1
from directxtk.
Are you using the default audio device when creating the XAudio2 mastering graph, or are you enumerating a specific device?
from directxtk.
I have confirmed that this is a driver bug.
Since uninstalling the Realtek HD Audio Driver
and reverting back to the standard Windows 10 driver solves this problem (still a realtek driver, but the one that ships with Windows), it sends an KSCATEGORY_AUDIO
as expected.
But once the Realtek HD Audio Driver (tested versions: 6.0.9225.1, 6.0.8945.1)
is installed, it no longer receives it, and instead starts receiving DEVINTERFACE_AUDIO_RENDER
.
Proposition:
Since this bug might affect other systems causing inconsistent behaviour based on the audio driver, I suggest to also register notifications for DEVINTERFACE_AUDIO_RENDER
so that even systems with an audio driver with this behaviour can get notifications as expected.
from directxtk.
Thanks for the follow-up.
If you use the default device for XAudio2 instead of enumerate a specific device, on Windows 10+ you won't actually get a graph error for changing end-points as OnCriticalError
. This relies on WASAPI virtualized client. In that case, you don't really need this notification.
from directxtk.
Yes, it is best to handle this using Audio apis rather than rely on WM_DEVICECHANGE
.
Anyways, I hope this issue will be helpful to anyone that runs into this bug as I couldn't find anything about it.
from directxtk.
Related Issues (20)
- Make use of C++/WinRT when building for C++17
- ARM64 version of xwbtool HOT 3
- `MapGuard` undefined behavior after move HOT 3
- DirectX Tool Kit for DX9
- DrawLine line thickness HOT 1
- Mesh Outline Effect HOT 2
- Point Light Shader HOT 2
- Clarify required WinSDK version HOT 2
- Hard fps lock to refresh rate value in fullscreen games - Win11 22H2 (DX11) HOT 2
- XWBtool makes all wav files the same name after repackaging HOT 5
- Audio: how to set distance attenuation/fall-off? HOT 4
- darker images loading HOT 1
- Request/question: Add a Vector4/floating point overload for the spritebatch's draw function
- undefined data type in PostProcess method HOT 3
- Aa
- Should Mouse use WM_MOUSELEAVE for Win32 raw input
- SimpleMath geometric random functions
- Error with custom shaders HOT 4
- Keyboard and mouse uses inconsistent coordinate systems, resulting in incorrect movement HOT 11
- Clang on windows fails to compile HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from directxtk.