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Mahekaru avatar Mahekaru commented on June 2, 2024 1

I had that in there to test it to see what folder it wanted the pdx folder in. Anyway I did delete it, but it didn't matter.

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midouest avatar midouest commented on June 2, 2024 1

@Mahekaru This is now fixed in the latest release!

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Mahekaru avatar Mahekaru commented on June 2, 2024 1

Wooot!!! It's working again ^.....^ Thanks a bunch @midouest. 150 gold stars.

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midouest avatar midouest commented on June 2, 2024

What operating system platform/version are you using?

Everything is working fine for me on macOS 13.3.1.

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Mahekaru avatar Mahekaru commented on June 2, 2024

I'm running windows 11
No matter what I do I'm getting
image

I have main.pdx
image

And main.lua
image

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midouest avatar midouest commented on June 2, 2024

Thanks! I’ll take a look at this tomorrow when I have access to a Windows computer.

I see in your screenshots that you have a main.pdx folder inside your source folder. Does deleting source/main.pdx make any difference?

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midouest avatar midouest commented on June 2, 2024

I am able to reproduce this issue on Windows 11 with Playdate SDK 1.13.5. It looks like there were breaking changes to how pdc handles Windows paths in 1.13.5. I'm going to report this issue on the Playdate dev forum.

In the meantime, here are a couple workarounds you can try:

  1. Downgrade to Playdate SDK 1.13.4
  2. Build via the pdc task in .vscode/tasks.json instead of using the "Run/Debug file in Playdate Simulator" button. You can copy-paste this configuration example.

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