GithubHelp home page GithubHelp logo

mightyprinny / godot-gputilemap Goto Github PK

View Code? Open in Web Editor NEW
40.0 40.0 4.0 162 KB

An alternative to the built in tilemap node with an editor plugin to edit it

License: MIT License

GDScript 98.48% GLSL 1.52%

godot-gputilemap's People

Contributors

mightyprinny avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar

godot-gputilemap's Issues

Isometric tilemap

Hello, your addon works great for me but I was wondering if this was possible to create an isometric tilemap with it ? I didn't find the option and I don't know if the shader language permits that.

Cyclic Dependency Error

Hello, I'm very interested in trying out your addon for my project, however, there seems to be a cyclic dependency error in plugin.gd. I'm pretty sure this is a known GDScript bug but I thought I'd let you know in case you want to figure out a workaround.
To reproduce this, just download and install the addon from the asset library in Godot 3.2.3 stable in any project and try to enable the plugin in project settings.
gputilemap_cyclic_dependency

Minimal usage example

Hi! I'm completely stuck with initializing GPUTilemap. Could you provide a small example (or tutorial)? Maybe It's almost initialized and I misconfigure it, but I'm getting the error `Parse Error: Expected float in constructor' (error from the root scene) when I'm trying to run the scene with existing GPUTilemap.
I just added GPUTilemap to the scene and select godot icon as a tilemap, configure tile size to 128x128 (See image below)

image

Thanks!

how to use the GPU tilemap?

hi, i decided to try the plugin since godot's tilemap makes my game very slow, but there is no documentation of how to use it

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.