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mhscript's Introduction

MHScript

JS-like self-documented serializable scripting engine in C#

Requirements

  • .net framework 3.5+

Hello world

//If you define a global "alert" function, that shows MessageBox
alert("Hello, world!");

How to start

Read this wiki page.

Serialization

You can serialize compiled script to increase loading speed (run it without syntax processing) See the wiki page for it.

Documentation

All functions (include your own) in MHS contains their descriptions and full signatures. Engine can generate documentation for export or autocompleting in some code editor. how to use it.

Tasks

  • Parse lexems in script
  • Combine them to complex objects (compile)
  • Local script functions
  • Local function variables and callstack
  • Serialize script objects for future c++ client-side interpreter
  • Restructurize engine
  • Documentation generator
  • Improve serialization (for example, replace string in function calls by numeric id of functions)
  • Documentation for objects and object.functions()
  • Code editor
  • C++ client-side interpreter
  • Implement objects properties

mhscript's People

Contributors

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