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09_javascript_intro's Introduction

Lesson 09 - Intro to Programming and Javascript

In Lesson 8, you'll be learning the basics of programming and JavaScript. This will be a challenging lesson for those of you who have seen a program before. We'll go through all of this very slowly and I'll steer you towards the knowledge you need. Hang on.

Agenda - First Half of the Class

  • What is a program?
  • Pseudo code as a way to think about logic
  • Recipes and map direction walk-throughs

Agenda - Second Half of the Class

  • Intro to JS
  • Data Types (Numbers, Strings, Booleans, Null)
  • Basic Ways to Output to Browser
  • Variables
  • Codealongs o'plenty

Objectives

By the end of this class, you will:

  • Understand how to think like a computer, at least crudely
  • Be able to make a pseudo code walk-through of programmatic logic
  • Identify simple JS syntax
  • Familiarity with JS data types and their usage
  • How functions and variables are used in JavaScript

Materials

Fizzbuzz

  • Write a program that declares a variable equal to a number 0 - 100
  • If it is a multiple of 3, print “Fizz” instead of the number.
  • If it is a multiple of 5, print “Buzz” instead of the number.
  • If it is a multiple of both 3 and 5, print “FizzBuzz” instead of the number.
  • Otherwise, print the number

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