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colonysim's Introduction

ColonySim

Just a toy program a bit like game of life but I haven't spent much time on defining the rules of how a colony will grow/multiply/die out.

Originally a pure 2D viewer was written; now added isometric viwer, too.

8463CFCC-A8E9-48F0-BF25-EFF5D01654E9

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colonysim's People

Contributors

chickenmanplus avatar mizaimao avatar

Watchers

James Cloos avatar  avatar

colonysim's Issues

Test Panda3D

It's possible to use a 3D renderer to further replace isometric viewer, plus the package may bring interactions.
This panda3d package seems to be exactly what I need: crossplatform, lightweighted, code-orientated, excellent performance on M1 processors... One drawback may be 3D model support: mainstream formats are not well supported, but some strange formats like egg and bam (as in bamboo??).

Additional colony resource

Refined colony behaviors.
Colony should now be able to acquire additional resources.

DoD:

  1. Additional resources.
  2. New population rules.

Add linting stuff

pylint, mypy, whatever PIA tools will make the repo heighten the quality

Add input interface

Add input interface such that the colony is then able to take commands from either manual input, script or other modules (ML here we go).

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