voting_protocol's Introduction
CPSC 3500 Project #3 Socket Programming Group: Mason Kam, Steven Nguyen, Brandon No Group#: 8 Port#: 10080 Files included: clientConnection.h, client.cpp, server.cpp, serverFunction.h, Makefile Description: We split the assignment up into three parts: client, server, and connection. Client: The client portion handles the interface, the setting up of the message to be sent, and handles the received message. Afterward the statistics are displayed for each request whether bad or good, and in the end for a summary of the history of requests and whether they were valid or not. Server: The server handles the message obtained and checks to make sure all the fields are as they should be. Handles good messages and bad messages. Server handles multiple clients through multi-threading and candidate information through a built in hash table (unordered map). Server makes sure to set flag bits for malformed messages. Otherwise, server sends back message with vote count and cookie # receipt for client. Connection: The connection portion handles all socket connections and translations between server and client. Connection portion handles server name and port # to assure an established link between server and client. Connection is implemented in the form of header files for each server and client so that the server and client file may just call these functions to connect. Contributions: Mason: Everything client related: client.cpp Steven: Everything connection related: clientConnection.h, serverFunction.h Bradon: Everything server related: server.cpp All of us worked together to assist each other in parts we may have not been too knowledgeable about in our fields. For the most part, we worked together while creating these files and finished up the smaller details by ourselves.
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