Comments (2)
it seems that this is the problem of latest unity 4.3
from mmd-for-unity.
I want to refer to your issue for debugging.
Maybe, I didn't thought PMD files that implemented MMD for Unity's Mecanim function.
And, I confirmed 'Len Blue Moon' on MMD.
I don't understand causes that MMD views truly bone names of 'Len Blue Moon'.
MMD for Unity team study the causes of an accident.
And, so sorry, "use mecanim" is a beta function.
I can't guarantee to behave it as yet.
MMD for Unity team implements a function for Mecanim now.
from mmd-for-unity.
Related Issues (14)
- SerializableなConfigが環境によって読み込めないことに関して
- mecanim not woking correctly HOT 4
- Unity 4.5: Error CS0117
- CustomEditor(typeof(Object)) を使用することの欠点 HOT 3
- the wrong material
- It is not compatible with Unity 5. HOT 8
- Needs an update for Unity 5.4
- it would be interesting an external version of this tool
- obselete HOT 2
- some issues... HOT 1
- This project seems broken, I can help fix it if you point me to a few places HOT 4
- Drag in, so what?
- Position curves not imported for bones needing them (this breaks IK)
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