Comments (3)
Hi @strich
Thank you for reporting!
from softmaskforugui.
Text Mesh Pro requires "TMP Essential Resources".
"TMP Essential Resources" contains shaders, fonts, materials, SpriteAsset, etc. for Text Mesh Pro.
If "TMP Essential Resources" is not in the project, Text Mesh Pro will not work.
Click 'Window> TextMeshPro> Import TMP Essential Resources` from menu.
from softmaskforugui.
Cheers!
from softmaskforugui.
Related Issues (20)
- [v1] Soft mask doesn't work, Unity 2020.3.33f1 HOT 2
- ParticleAttractor support for List of Particles and allow them to be attached and detached at runtime HOT 1
- Unable to get Soft Mask to work - console fills with errors HOT 2
- [v1] Masked UI image vanishes when dragged HOT 2
- [v1] Soft mask problem with default mask and resolution change HOT 4
- [v1] I can't make a material for the Image based on the Default SoftMaskable shader HOT 2
- [v1] When creating AssetBundle and loading them into an Android application, SoftMaskUI does not work. HOT 4
- [v1] NullReferenceException when adding SoftMask component HOT 1
- [v1] All SoftMasks disappear when screen orientation is changed HOT 7
- SoftMaskForUGUI v2 HOT 5
- [v1] Using this soft mask with text mesh pro in unity 2023 makes the text blocky like the shader dosen't work HOT 7
- [v1] Non-maskable TMPro text masks until "Maskable" re-disabled HOT 2
- [v1] Masked elements are off-set if canvas is not full screen HOT 2
- [v1] I tried changing properties of material using softmaskable but the gameobject properties stay the same HOT 2
- [v1] Soft mask with custom shader not working on Android HOT 1
- [v1] Soft Mask breaks with render scale different than 1 on Android & iOS devices HOT 1
- [v1] TMP Texture breaks when Softmask applied, Unity 2022.3, URP, iOS target HOT 1
- are can use SpriteRenderer? HOT 1
- When building with Vulkan and Landscape Orientation, SoftMask does not work on the device. HOT 7
- Revive `SoftMask.alpha` option HOT 4
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