Comments (4)
@Reflejo It's fine, because there is simply no better way to do so. You can provide an API note that this cannot be guaranteed. In general the clock might be off-sync after a restart of the app, so it's up to the developer to sync it again. The restored value is needed if you close your app and lose internet connection when relaunching it. Currently there is no way to get the clock ticking until the internet connection could be restored.
P.S.: Please note that I haven't tested the code that I wrote above that much. If you're going to implement this don't forget to properly test it. :)
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What you are asking makes sense to me; the caveat though is that Kronos can't guarantee anymore that the clock is accurate since the device could be rebooted in the middle which makes me hesitant to implement this.
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I'd like to keep that guarantee (non nil means trustfully time). What we can do is expose a Clock.trustfullyOffset = ...
so you can implement this logic on the app side.
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Fixed here #22 thanks to @mallorypaine
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Related Issues (20)
- Async/Await HOT 1
- How does Kronos handle lack of connection / reachability changes? HOT 2
- Xcode 14.3 compatibility needed to resolve error: libarclite_iphonesimulator.a file not found HOT 2
- Showing All Messages The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation. HOT 1
- Does Kronos Implement Based on RFC 5905 standard?
- Add Privacy Manifest file on Kronos HOT 11
- Support for mac?
- Install with Swift packager issue HOT 2
- Not working with Catalyst HOT 1
- Dangling pointer in Data+Byte.swift
- Apple Watch support HOT 1
- Kronos warning for not being Swift 5 HOT 4
- Is it possible to use multiple NTP hosts? HOT 4
- Crash in NTPPacket.swift HOT 5
- Binary distribution plans? HOT 6
- Data race in static Kronos.Clock.annotatedNow.getter HOT 2
- Authorisation asked for local network on iOS 14 on cellular network HOT 4
- Support for dylib for SPM? HOT 1
- Synced Clock for AR Session
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