Comments (5)
(Daily Update) 4/2
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The work of the 4/2 was placed only today because the project had not yet been authorized.
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On 4/2 I modeled and did the Kakashi pose, then started the animation of idle and run.
- Working time: 8 hours.
(Daily Update) 2/3
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Today I worked on more ideas for Kakashi’s skill kit.
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I worked on animating Kakashi's first attack, in which he summons his dog Pakkun to make a straight attack. Soon I will change this skill in the Issue.
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I also finished the idle, running, attack 1 animations and started the attack animation 3.
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Some screenshots of some frames of each animation.
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I will post the GIFS soon.
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Today I also put my files on Pull Request.
- Working time until now: 19 hours and 12 minutes (19:12).
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(Daily Update) 2/5
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Today I adjusted the Kakashi model, having to change the animations already made. I also adjusted the pivots of the "Kenko" project and sent the Pull Request.
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I finished all the animations I started yesterday:
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Idle / Run / Right_Click (Pakkun Attack) / Mid_Click (Teleport)
GIFS of animations:
- A small addendum:
Some animations are better at a specific amount of frames per second.
I will leave each GIF with its frame per second.
Teleport 0.1 FPS:
Run 0.07 FPS:
Pakkun Attack 0.1 FPS:
Idle 0.2 FPS
Begin the Animation of Chidori:
- Working time until now: 27 hours and 12 minutes (19:17).
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(Daily Update) 02/10
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On days 6, 7, 8 and 10, I was absent from the issues, but I worked on the animations that were missing and refined them, they were the animations:
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Raikiri, Fire Ball, Hurt, Taunt, Block and Teleport. All are already finalized.
GIFS of Some ready-made animations:
Raikiri
Fire Ball
- Cast Animation
- Fire Ball Animation
Block
- Appearing behind the enemy:
- Working time until now: 42 hours and 34 minutes (42:34).
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Important
- All changed information and skills were placed in the issue.
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Approved!
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