Comments (11)
from taelinarena.
wip_02
hours worked: 9 hours and 20 minutes
today the most of my work was focus in the cast animation references, such as:
- god's chamber reference
- bless reference
- taunt reference
- jesus power reference
- holy flame reference
(updated in the main post)
also make some animations for the:
[WALK CYCLE]
[TAUNT]
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wip_03
hours worked: 11hours and 30 minutes
[SHIFT] Bless
- cast animation
- halo model
[RIGHT] Holy Flame
- wip of the effect animation
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wip_04
hours worked: 19 hours and 10 minutes.
today a focus more on the animation effects as:
[RIGHT] Holy Flame
- flame pillar animation effect
[Q] God's Chamber
- heal circle cast
- heal circle "idle"
[MIDDLE] Lepstospirose Curse
- wip of the venom puddle
from taelinarena.
wip_05
hours worked: 25 hours and 50 minutes
[RIGHT] Holy Flame
- holy flame color rework
[Q] God's Chamber
- heal circle idle model rework
- heal circle idle color rework
[MIDDLE] Lepstospirose Curse
- lepstospirose splash animation
- lepstospirose puddle animation idle
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wip_06 and 07
hours worked: 39 hours and 50 minutes
[MIDDLE] Lepstospirose Curse
- lepstopirose puddle animation idle increment
- lepstopirose cast animation
[SPACE] Jesus Power
[HURT]
[RIGHT] Holy Flame
- holy flame cast animation
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wip_08
hours worked: 46 hours and 05 minutes
[LEFT] Bless for who deserve
- cast animation
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wip_09
hours worked: 49 hours and 45 minutes
[LEFT] Bless for who deserve
- cast animation rework
[SPACE] Jesus Power
- cast animation rework
[Q] God's Chamber
- cast animation
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wip_01
worked hours: 4 hours and 30 minutes
- dorime modeling and idle
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@MaiaVictor shift and Q are the same, right?
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Approved for development
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Related Issues (20)
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- can't import fm
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