Comments (6)
Daily Update 18/02
Model + Sword finished.
- MagicaVoxel Render
- SpriteStack Render
Hours Worked Today: 2 hours (2:00)
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Daily Update 19/02
Finished Animations:
- Idle
- Walk
- [Attack_1] Sword Attack
- [Attack_2] TNT
- [Attack_3] Ender Pearl
- [E] Taunt
- [Q] Block
- All gifs have been updated in the main post.
Some rendered animation frames
- Creeper used in Taunt Animation
- Steve used in Idle Animation
- TNT used in Attack_2 Animation
- Diamond Wall used in Block Animation
- Ender Pearl used in Attack_3 Animation
Hours Worked Today: 10 hours and 12 minutes. (10:12)
Hours Worked Until Now: 12 hours and 12 minutes. (12:12)
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Important note
I'm still in doubt if I make animations faithful to the game or make animations more fluid, giving more life to the character.
Example:
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Approved for work!
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I think that if he moves like on the game would be more interesting, but it's up to you to decide what you want to work with. You can also ask for other opinions on the Discord channel xD
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Daily Update 21/02
Standard
- All animations and models finished.
- Main post updated.
NEW!
-
Ultimate rendered. With brightness rendered in MagicaVoxel.
-
Ender_Dragon's_Fury_Casting
- A frame rendered in Spritestack.
- Ender_Dragon's_Fury
- Hurt Frame
Total hours worked: 23 hours and 30 minutes. (23:30)
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Related Issues (20)
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- Port: MapElementsDebug
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- Revenge HOT 2
- Add character: M4RI-ANNE HOT 4
- Add character: Hipporus HOT 3
- Add character: Razaman
- Add character: MINION HOT 6
- Add character: Shark-Shark
- Add character: ETE Dylu HOT 5
- can't import fm
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