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Character: Zed about taelinarena HOT 20 OPEN

TArukka avatar TArukka commented on July 2, 2024
Character: Zed

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Comments (20)

TArukka avatar TArukka commented on July 2, 2024 1

21, 23 and 24 of February

Hours worked: 4h13m

Worked on fixing some issues on the .zip file of Konan(asked by Maisa) and started working on the base model for Zed.
zed

Total worked hours: 4h13m

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TArukka avatar TArukka commented on July 2, 2024 1

25 of February

Hours worked: 2h

Finished Zed's base model, having two options, although tending to the first one
zed
zed0

Total worked hours: 6h13

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TArukka avatar TArukka commented on July 2, 2024 1

26 of February

Hours worked: 2h43m
Changed a little bit of the base model for Zed, made a basic shadow model(and also its despawn animation), an Idle animation and started a Run animation.
Zed:
idle
run

Shadow:
shadow
shadow-despawn

Total worked hours: 8h56m

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chanceone126 avatar chanceone126 commented on July 2, 2024 1

I helped on the creation of the gameplay

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TArukka avatar TArukka commented on July 2, 2024 1

27 of February

Hours worked: 2h16m,
Changed a little bit of the running sprite and figured the legs movement.

sjdksa

Total worked hours:11h12m

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TArukka avatar TArukka commented on July 2, 2024 1

28 of February

Hours worked: 5h
Worked on finishin Zed's run animation and starting his "Living Shadow" cast animation.
Run:
rUNUDSNAUDN

Living Shadow Cast:
living-shadow

Total worked hours: 16h12m

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TArukka avatar TArukka commented on July 2, 2024 1

03 of March

Today I just worked on starting and finishing Zed's taunt animation, came back to him, after fixing Konan and Min animations.
taunt

Hours worked: 2h9m

Total worked hours: 18h21m

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TArukka avatar TArukka commented on July 2, 2024 1

March 4th

Worked on drawing some concept arts of Mononoke's issue(wille be posted on her issue), for Zed, did some minor fixes on his taunt animation and started doing his ultimate "Death Mark" cast animation.

Taunt:
taunt

Ultimate(still on early development):
deathmarkcast

Hours worked: 4h9m(~2h on Mononoke drawings and 2h on Zed animations)

Total worked hours:22h30m

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TArukka avatar TArukka commented on July 2, 2024 1

March 5th

Worked on changing the ultimate cast animation to be more natural, tried some motion blur on it, did the death mark animation, when an enemy is hit and drew a full body concept art of Mononoke, which will be posted on her issue.

Death Mark Cast:
deathmarkcast

Death Mark Trigger:
zeddeathmark

Hours worked: 4h33m(~2h on Mononoke drawings)

Total worked hours: 27h3m

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TArukka avatar TArukka commented on July 2, 2024 1

March 6h

Worked on doing a first sketch on Zed's ultimate effect, still needs work onto it, and drew another concept art of Mononoke, which is already posted on her issue. Used approximately 1h on which character.

Zed's animation:
deathmark-effect

Hours worked: 2h22m
Total worked hours: 29h25m

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TArukka avatar TArukka commented on July 2, 2024 1

March 7th

Worked on changing a lot of Zed's ult cast animation, both his shadows running to the target and the mark that appears on the enemy, meaning that Zed hit his skill. Also updated the gifs on this issue to be on a different color and all on the same angle, will be doing this to all animations.
deathmark-effect

Hours worked: 3h30

Total worked hours 32h55m

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TArukka avatar TArukka commented on July 2, 2024 1

March 12th

Worked on sketching a new Knight OC, for future development, finished the "Razor Shuriken" teleport animation, and its mark, and started doing the "Shadow Slash" animation.
Zed:
-Razor Shuriken:
Shurikenblink
-Shadow Slash:
shadowslash

Sketches:
knight 0
knight 1

Hours worked: 5h13m

Total worked hours: 49h30m

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MaisaMilena avatar MaisaMilena commented on July 2, 2024

Approved for work.

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TArukka avatar TArukka commented on July 2, 2024

March 9th

Worked on doing some sketches of a new pokemon-like original character, for future development, and worked a lot on starting Zed's "Razor Shuriken" both cast and effect animation. Also worked on doing some gamedev writing for the game, all shared on the Discord Channel.

OC pokemon-like:
pokepoke

Razor Shuriken:
Shuriken_cast
shuriken_effect

Hours worked: 5h27m

Total worked hours: 38h22m

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TArukka avatar TArukka commented on July 2, 2024

March 10th

Worked on improving a little bit of the cast and effect animations of Razor Shuriken, and started working on the mark and the blink effect. Also sketched a little bit of my OC character.
Nameless character sketches:
Sem Título-4

Razor Shuriken:
-Cast
shuriken cast
-Effect
shurikeneffect0
shurikeneffect1
-Blink
shurikenblinkcast

Hours worked: 4h42m

Total worked hours: 43h4m

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TArukka avatar TArukka commented on July 2, 2024

March 11th

Only had time to sketch the same character I was doing before, with a different concept.
JPEG_20200312_091126

Hours worked: 1h13m

Total worked hours:44h17m

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TArukka avatar TArukka commented on July 2, 2024

March 13th and 15th
Just sketched a little bit at school and changed a little bit of "Shadow Slash" frames, nothing visible.

Hours worked: 1h25m

Total worked hours: 50h55m

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MaisaMilena avatar MaisaMilena commented on July 2, 2024

@LordEtrius please watch this issue

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TArukka avatar TArukka commented on July 2, 2024

March 16th

Finished the concept art for Hypish and discussed its abilities with @chanceone126, the issue for him will be available in a while. Also changed a little bit of Zed's "Shadow Cast" animation, changing it to be 3 sepparate animations, instead of a combo.

Zed's "Shadow Slash"
1st Attack
1st

2nd Attack:
2nd

3rd Attack:
3d

Hours worked: 3h40

Total worked hours: 59h35m

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TArukka avatar TArukka commented on July 2, 2024

March 18th

Finished the "Shadow Slash" animation(already on the issue), finished the effect animation of "Comptent for the Weak" and rendered all the animations for this issue.

Effect animation for "Comptent for the Weak":
zed0

Hours worked: 5h10m

Total worked hours: 64h45m

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