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8.0 2.0 7.0 15.81 MB

A challenging custom difficulty with overhauled AI, enemies, tactics and more! Includes playerside balance overhaul.

Home Page: https://modworkshop.net/mod/43603

License: GNU General Public License v3.0

Lua 100.00%
difficulty mod overhaul payday payday-2 rebalance

eclipse-difficulty's Issues

AI Moves Too Fast when Stealth Heists Go Loud

When a stealth heist goes loud both the teammate AI and guards/SWAT start sprinting around at mach speed. Loud exclusive heists don't seem to have this issue, and during stealth guards move along their patrol routes at normal speeds.

PlayerDamage:is_friendly_fire() causes TeamAI and (sometimes) Player to not take damage

PlayerDamage:is_friendly_fire() doesn't correctly determine if TeamAI is being shot by friendlies, resulting in TeamAI not taking damage from cops at all with Pro-Job disabled. Also, this function uses "friendly_fire" variable, but it's supposed to first declared with "local", otherwise "friendly_fire" is a global variable. This can be a reason why sometimes Player stops taking any damage too.

From my testing, making "friendly_fire" a local variable and removing elseif check at line 214 in playerdamage.lua, seems to fix player's invincibility. This, however, makes TeamAI to take friendly fire damage with Pro-Jobs disabled again.

License & Links

Under what license is this repository?
Where can this mod be found? ( Nexus for example )

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