The ultimate Bukkit double jump plugin: double jump, triple jump, infinite jump and more !
You can download releases and find more information on SpigotMC.
The ultimate Bukkit double jump plugin: double jump, triple jump, infinite jump and more !
Home Page: https://www.spigotmc.org/resources/inifinitejump.51522/
License: MIT License
The ultimate Bukkit double jump plugin: double jump, triple jump, infinite jump and more !
You can download releases and find more information on SpigotMC.
[10:54:33 ERROR]: Could not pass event PlayerViolationEvent to InfiniteJump v1.2.11
[10:54:33 ERROR]: Suspected Plugins:
[10:54:33 ERROR]: Matrix{enabled,ver=6.0.2,path=plugins/Matrix_6.0.2_release.jar}
[10:54:33 ERROR]: InfiniteJump{enabled,ver=1.2.11,path=plugins/InfiniteJump_v1.2.11.jar}
[10:54:33 ERROR]: Exception details below:
java.lang.NoSuchFieldError: SPEED
at fr.mrmicky.infinitejump.anticheathooks.MatrixHook.onViolation(MatrixHook.java:25) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor148.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:611) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at me.rerere.matrix.llIllIIlIIIIIlI.lIlIlllllllIIIl(mh) ~[?:?]
at me.rerere.matrix.lIlIIIIlllIlIll.IlllIlIIlIlIllI(ce) ~[?:?]
at me.rerere.matrix.lllIlIlIllllIIl.IIllIlIllIlIllI(ph) ~[?:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor99.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:611) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:1326) ~[?:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.PacketPlayInFlying.a(SourceFile:122) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.PacketPlayInFlying$PacketPlayInPositionLook.a(SourceFile:18) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:43) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1218) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1211) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick(MinecraftServer.java:1187) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1027) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:176) ~[1.16.5-patched.jar:git-Yatopia-ver/1.16.5-21]
If you're op, you'll always be able to jump to infinity if you have infinitejump.use
permission. Permissions infinitejump.3
, infinitejump.4
and infinitejump.infinite
aren't needed and negating them doesn't help.
I have a server on paper 1.8.8 and for some reason, I can't change the sound. I can change the pitch, the volume, but the actual sound effect stays the same as ENTITY_BAT_TAKEOFF. (I tried changing it into a TNT sound effect with RANDOM_EXPLODE and ENTITY_GENERIC_EXPLODE)
Could you please add the commands:
/ijump enable (player)
/ijump disable (player)
(player) = optional. If not specified it is the player running the command.
The toggle command is great when it is used directly by players. However, the commands above are more useful when a server owner wishes to run it via a plugin. For instance, when a player enters a WorldGuard region I'd like to disable iJump for the player. If I used the toggle command then if the player had it off and entered the claim it would turn it on which isn't what I want.
Please add this feature. Thank you!
A few days ago, I noticed that when I had Infinite Jump toggled and started using cheats, NoCheatPlus would not prevent the cheat or ban the user. NoCheatPlus starts to detect cheats when Infinite Jump is off.
I am running a Custom Spigot Build running 1.8.8 (not the issue even used PaperSpigot 1.8.8)
With RemoveFallDamages: false
I almost never get fall damages. I'm getting them in some rare cases, I think when I'm bumping into the walls and then falling or something. I'm using the newest Spigot and InfiniteJump.
When player triggered their jump, the fall damage will be counted.
But if they didn't trigger it, they won't get damage.
I think this is because the flight mode is always on when they were available to jump. So that minecraft will not calculate their fall damage.
Maybe you will have to calculate it inside the plugin and then give the damage to player.
Whenever players enter the server, they have to disable and re-enable it for it to kick in.
Spigot 1.14.4
hello could you add so that it does not work in certain regions?
Sometimes when a player dies they will have to type /ijump toggle to enable jump mode again.
Issue with AAC installed the double jump sets you back to your last location, any advice would be great!
I found a pretty funny bug today :
When I leave my server when I flying (creative) and rejoin my server in survival (force game mode survival on join ๐), I fly and I can't walk : when I try it, InfiniteJump is triggered so I jump (like the name of plugin ๐ ) as infinite ๐
It's funny but if you can fix it anyway that will be nice ๐
I enjoy yours plugins ๐
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