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Allegiance - RTS + FPS Space Combat game

Home Page: http://www.freeallegiance.org/

License: MIT License

JavaScript 1.03% C++ 86.42% Perl 0.01% C 3.53% C# 6.69% Assembly 0.18% TypeScript 0.01% XSLT 0.13% PigLatin 1.65% HTML 0.25% CMake 0.03% Batchfile 0.05% VBScript 0.05%

allegiance's Introduction

BUILD STATUS

Build status

Installation

Download and install the lastest "Visual Studio Community Edition" : https://www.visualstudio.com/downloads/

Download and install the latest Microsoft DirectX SDK (jun 2010): https://www.microsoft.com/en-us/download/details.aspx?id=6812 (if you don't want to install it, just extract the DirectX include and lib folders somewhere and set the environment variable DXSDK_DIR to their parent directory)

Launch Visual Studio and open the main solution src\VS2017\Allegiance.sln

Main projects

  • Allegiance (WinTrek folder) : the main client program
  • Server (FedSrv folder) : the game server
  • Lobby (lobby folder) : the game lobby
  • IGC (Igc floder): game logic library

Sub projects

  • zlib: various low level libraries used by all projects
  • engine: 3d gfx engine
  • effect: fx engine above engine
  • clintlib: client library
  • utility (nb: folder name is _Utility) : various high level libraries used by the main projects (notably: network code and collision detection)
  • soundengine: sound engine
  • training: single player training missions

Obsolete (or about to be) projects

  • AGC
  • AllSrvUI
  • AutoUpdate
  • cvh
  • mdlc
  • reloader

Links

allegiance's People

Contributors

astn avatar backtrak avatar bigbetatester avatar bog-dan-ro avatar cxong avatar imagotrigger avatar jgiszczak avatar kgersen avatar lanslans avatar lordblacksun avatar nikodemak avatar pvandommelen avatar radulfr4 avatar xynth22 avatar

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