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๐ŸŽจ The open source art platform where you keep track of your characters (or fursonas), commissions, and adopts!

Home Page: https://myfursona.vercel.app

License: Apache License 2.0

JavaScript 0.63% TypeScript 97.27% SCSS 0.88% MDX 0.85% HTML 0.20% Rust 0.17%
art artists commissions furries furry furry-fandom fursona graphql nextjs open-source react social-media tailwindcss typescript

myartverse's People

Contributors

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myartverse's Issues

Discord Server

@kuroji-fusky Does MyFursona have a Discord server?

For announcements, bug reporting, questions etc :3

New Onboarding Page

Currently our onboarding page for user's creating their account will be taken to a page where they can create a profile. Our former designer Kuroji, have designed a new flow that makes it simplier and nicer for the user to create a profile with MyArtverse. Below is the design of the onboarding process.

The backend has a route for handling profile updating from onboarding which takes a Display Name (displayName), Birthday (birthday), Pronouns (pronouns), and Avatar Link (avatarLink). The backend has a route that handles uploading images which will return a url of that image uploaded for the following request when editing the profile (avatarLink).

Below is the design of the onboarding process.

New User Onboarding

Waitlist Page

Upon release of the project, we'll be starting off with having a waitlist system where a user will input their email. We'll need a page where a user can input their email (maybe /waitlist) where the user inputs their email then given a confirmation that they're on the waitlist. There is no design at the moment for the waitlist page

Landing Page

Currently we have an empty landing page which is planned to be worked on when the project is almost completed. If you're interested in creating a landing page for MyArtverse you're more than welcomed to create it. The landing page is located in src/app/(main)/page.tsx.

Here's the Work In progress design for the landing page.
Landing page Redesign - Signed Out Light

Make Components

For those interested, go through the pages and find stuff that you can turn into components. We're wanting to make everything reuse-able

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