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An immutable-friendly front end game library written in Clojurescript.

License: Eclipse Public License 1.0

Clojure 91.51% CSS 1.18% HTML 1.87% JavaScript 5.43%

kushana's Introduction

MysteryMachine

This is my github page. Uh. Yep. Just code. I keep lots of spare elm code in the elm folder, but don't expect anything in that page to be functional. Just about anything that can be used will be compiled into Javascript and embedded in a blog post.

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kushana's Issues

Dev setup instructions?

Hi!
Thank you for working on this.
I want to write a game in ClojureScript, and was using BabylonJS directly till I stumbled upon this project.
I would love to take it for a spin/update it/etc but can't understand how to get started.
Could you add setup instructions to the README?
How do I run the tictactoe game, for example?
How do I start off with a new game?
How do I get a working REPL?

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