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dogs-in-the-4st-millennium-fvtt's Introduction

Dogs in the 4st Millennium

A Foundry VTT system inspired by Dogs in the Vineyard, and set in the grim darkness of the 41st Millennium.

Contents

How to install

I'm going to assume you have a working knowledge of Foundry VTT, and the concepts it uses, like systems, modules, and worlds.

This sytem isn't registered so to install it into your Foundry instance:

  1. On the admin screen, got to Game Systems

  2. Click Install System

  3. Where it says Manfest URL, paste in

    https://gitlab.com/n3dst4/dim41-fvtt/-/raw/release/src/system.json
    
  4. Click Install

Now you can create a new world and choose this as the system.

If you've been using the precusor to the system, Trail of Cthulhu Unsanctioned, see UPGRADING for info about how to upgrade existing worlds to this new system.

Bug reports and contact

If you have a GitLab account, then by all means log an issue over at the project site. Merge requests are also welcome!

Otherwise you can email me at neil at lumphammer.com, or hit me up on Discord (search for n3dst4#8227.)

Development & general hacking

If you're a developer and you'd like to hack on this code, please be aware it uses Webpack and React so some of it will not look like normal Handlebars + JQuery Foundry stuff.

  1. Clone the repo.
  2. Copy foundryconfig_template.json to foundryconfig.json and edit it to fill in the dataPath, e.g. "dataPath" "/home/ndc/foundrydata",.
  3. npm i to install dependencies
  4. npm run build to do a build
  5. npm run link to link it into your foundry data folder
  6. npm start to start a live incremental build (so you don't need to keep running npm run build after every change).
  7. Open your local foundry server and create a world using this as the system.

Credits

Huge thanks to Nick van Oosten/NickEast for Foundry Project Creator and the Typescript types to go with it.

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