A Foundry VTT system inspired by Dogs in the Vineyard, and set in the grim darkness of the 41st Millennium.
I'm going to assume you have a working knowledge of Foundry VTT, and the concepts it uses, like systems, modules, and worlds.
This sytem isn't registered so to install it into your Foundry instance:
-
On the admin screen, got to Game Systems
-
Click Install System
-
Where it says Manfest URL, paste in
https://gitlab.com/n3dst4/dim41-fvtt/-/raw/release/src/system.json
-
Click Install
Now you can create a new world and choose this as the system.
If you've been using the precusor to the system, Trail of Cthulhu Unsanctioned, see UPGRADING for info about how to upgrade existing worlds to this new system.
If you have a GitLab account, then by all means log an issue over at the project site. Merge requests are also welcome!
Otherwise you can email me at neil at lumphammer.com
, or hit me up on Discord (search for n3dst4#8227
.)
If you're a developer and you'd like to hack on this code, please be aware it uses Webpack and React so some of it will not look like normal Handlebars + JQuery Foundry stuff.
- Clone the repo.
- Copy
foundryconfig_template.json
tofoundryconfig.json
and edit it to fill in thedataPath
, e.g."dataPath" "/home/ndc/foundrydata",
. npm i
to install dependenciesnpm run build
to do a buildnpm run link
to link it into your foundry data foldernpm start
to start a live incremental build (so you don't need to keep runningnpm run build
after every change).- Open your local foundry server and create a world using this as the system.
Huge thanks to Nick van Oosten/NickEast for Foundry Project Creator and the Typescript types to go with it.