Comments (5)
I have found my issue. I forgot to modify printdebug = true . Anyhow. The test passed but I am not sure to see any difference from the old ingame settings when i toggle from 0.5x , 0.667x. 0.75x.0.833x.
Issue.LOG
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The difference is quite a lot, you will notice that the original game looks blurry, to check the difference you can remove the ";" of the configuration to be able to activate and deactivate it with "F3".
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Hello. This is a very cool mod but unfortunately, It won't work for me. I have done all your instructions.
1:d3d11.dll (fsr file) + enb file renamed to d3d11_enb.dll both located inside GTAV Root folder ( Mine is from epic games )
2: I have executed the dbgview test and its missing all the line you have mentioned
RTX3090 STIX OC - RYZEN 9 5950X - G.SKILLS 32GB TRIDENTZ NEO (F4-4000C18D-32GTZN) - X570 TUF GAMING - WINDOWS 10 PRO
Thanks in advance
Idem, it only work in one computer with GTX 1070.
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Everything works, install compatibility with Windows 7, and everything will work fine
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Я нашел свою проблему. Я забыл изменить printdebug = true . Кое-как. Тест прошел, но я не уверен, что увижу какую-либо разницу со старыми внутриигровыми настройками, когда я переключаюсь с 0.5x, 0.667x. 0,75х.0,833х. Проблема.LOG
Everything works, install compatibility with Windows 7, and everything will work fine
from gta5_fsr.
Related Issues (20)
- Failed to create EASU texture
- Game is not detecting FSR HOT 15
- FSR 2.2 support using DX11
- > [Issue.LOG](https://github.com/NarutoUA/gta5_fsr/files/6936050/Issue.LOG) HOT 1
- HOW TO UNINSTALL HOT 1
- FSR 3 HOT 3
- IMportant Help request HOT 2
- [Solution] how to make the mod work HOT 3
- [Suggestion] FSR3 Support
- DLSS3 support through RTX Remix? HOT 1
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- Fsr Mod dosent work after update. HOT 4
- a solution for NarutoUA... HOT 5
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- Error Stacktrace : Got a SIGILL whule Executing Native code HOT 2
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