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Home Page: https://docs.natml.ai/natml
License: Apache License 2.0
NatML integration library for Unity ARFoundation.
Home Page: https://docs.natml.ai/natml
License: Apache License 2.0
I am trying to connect AR Foundation with my NatML edge prediction project where i am using a mobilenet-v2. When i updated the manifest.json file to include dependency
"ai.natml.natml.arfoundation": "1.0.1"
following error appeared:
Library\PackageCache\[email protected]\Runtime\Features\MLXRCpuDepthFeature.cs(22,25): error CS0534: 'MLXRCpuDepthFeature' does not implement inherited abstract member 'MLDepthFeature.Unproject(Vector2)'
I am using
unity:2021.3.4f1
ai.natml.videokit: 0.0.12
arfoundation: 4.2.7
Hi,
I want to use the NatML ARFoundation aside ARCore and it seems there are some conflicts (about 200) between the Packages. I list some of them here:
1- GUID [300c4804f47d540fc9efec07999accf7] for asset 'Packages/com.unity.xr.arfoundation/Editor/ARSubsystems' conflicts with:
'Packages/com.unity.xr.arsubsystems/Editor' (current owner)
We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
2- GUID [3c6ef533f768476bac9249d73827adfe] for asset 'Packages/com.unity.xr.arfoundation/Editor/ARSubsystems/ARBuildProcessor.cs' conflicts with:
'Packages/com.unity.xr.arsubsystems/Editor/ARBuildProcessor.cs' (current owner)
We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
3- Library\PackageCache\[email protected]\Runtime\ARFoundation\ARCameraManager.cs(173,16): error CS0246: The type or namespace name 'XRCameraBackgroundRenderingMode' could not be found (are you missing a using directive or an assembly reference?)
4- Library\PackageCache\[email protected]\Runtime\Simulation\Subsystems\PointCloud\SimulationPointCloudSubsystem.cs(20,33): error CS0115: 'SimulationPointCloudSubsystem.OnStart()': no suitable method found to override
I have set the configs as NatML ARFoundation requirements. Would you please provide an example project after all?
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