A Ricochet gamemode clone on Garry's Mod 13. Experience the old Ricochet Gamemode in your hands!
This update fixes most issues with the unfinished mod. This is a Fanmade fix sanctioned by ptwon2
Update fixes the beta map to remove 'projectile_disc' upon hitting the skybox (End of map) Update fixes most of the bounce code. (Bounces correct number of times, thanks Germanchocolate!) Update adds all resources under the 'GM:AddResources()' function
###STILL Need Help from any Exprenced Mappers and/or GmodLua Programmers to Provide More Patches and Maps!!
Fix all current bugs if possible Add working powerups
Projectile_disc looses velocity upon bouncing, I need help to fix this issue.
1 =================================
This error will happen upon loading this mod:
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedrt)`
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedlf)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedbk)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedft)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedup)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/painteddn)
Currently unsure how to fix that error. (Not going to fix as it doesn't affect gameplay)
2==================================
Upon shooting the disc this error will appear.
Bad pstudiohdr in GetSequenceLinearMotion()!
STILL Looking into fixing this error. Occures when firing disc (And maybe dying?)
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ALL BUGS ABOVE DON'T SEEM TO HINDER GAMEPLAY, CURRENTLY JUST CONSOLE ERRORS.
This update fixes most issues with the unfinished mod. This is a Fanmade fix sanctioned by ptwon2
Added Beta Map's materials and models. Added custom powerup and disc model. Added background of new beta map. Added source files of all planned maps (Including current beta map) Fixed "Changing collision rules within a callback is likely to cause crashes!" error (Thanks facepunch!)
1 =================================
This error will happen upon loading this mod:
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedrt)`
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedlf)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedbk)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedft)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedup)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/painteddn)
Currently unsure how to fix that error. (Not going to fix as it doesn't affect gameplay)
2==================================
Upon shooting the disc this error will appear.
Bad pstudiohdr in GetSequenceLinearMotion()!
STILL Looking into fixing this error. Occures when firing disc (And maybe dying?)
==================================================================
ALL BUGS ABOVE DON'T SEEM TO HINDER GAMEPLAY, CURRENTLY JUST CONSOLE ERRORS.
This update fixes most issues with the unfinished mod. This was a fan made fix and not officaly endourced by ptown2 or Nightmare
Replaced the model to the sawblade (This github didn't contain the model file for ricochet) Fixed errors upon death when falling Fixed errors when grabbing powerups after extended play (Powerups themselves seem to not work as of now) Fixed missing textures upon decapitation (Got the files from JetBoom's awesomestrike github)
Many thanks to Jetboom for his code on github as it helped me patch broken code, and get the missing textures for decapitation All credit goes to ptown2 + Nightmare for creating the base of the gamemode. All other assests used belong to their creator no copyright infrignement intended
1 =================================
This error will happen upon loading this mod:
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedrt)`
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedlf)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedbk)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedft)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/paintedup)
Requesting texture value from var "$startexture" which is not a texture value (material: skybox/painteddn)
Currently unsure how to fix that error.
2==================================
Upon shooting the disc this error will appear.
Bad pstudiohdr in GetSequenceLinearMotion()!
Looking into fixing this error
3==================================
When the disc hits the end of the map this appears:
Changing collision rules within a callback is likely to cause crashes!
Unsure how to fix this one; It may be related to unfinished bounce code
==================================================================
ALL BUGS ABOVE DON'T SEEM TO HINDER GAMEPLAY, CURRENTLY JUST CONSOLE ERRORS.
Fix all bugs Make powerups actually work Remove all gained powerups upon death Finish up the bounce code (Unknown if I can achive this)
Need a mapper to help make maps with actual bars for the ricocheting to happen. ptown2 and/or Nightmare's assitance would help alot in finishing this gamemode. Any gamemode developers to help fix any other errors and finish up features
This gamemode is still in under-development, any changes are very crucial and demanding.
It would be better not to run this on a server... for now.