This is a browser based adventure roguelike game I'm working on here and there built with React and Redux. It's got some pretty neat features but only a bare minimum of content. Here's what's in:
- Procedural world generation for each new game
- Biomes with their own unique item and creature spawn tables
- Basic needs; you need to eat and you need to sleep
- Day and night cycle, including tracking the world date and time
- Turn based jrpg style combat
- Skills and abilities
- Grid/room based world navigation
- Resource harvesting and crafting
- Most importantly, dark mode/light mode toggle
When I get around to it, I'll post up the todo list.