mandeldx11's Introduction
Mandel V 1.8 ============== 3 Sept 2010 by Jan Vlietinck, http://users.skynet.be/fquake/ Info ==== Very fast Mandelbrot and Julia renderer. Requires a DX11 GPU. The program detects if the GPU supports doubles If not calculations will be done only with floats. Controls ======== Space bar : Toggles between Mandelbrot and Julia M key : Toggles between 1024 and 2048 maximum iterations V key : Vector calculations (only used for floats, not much effect for doubles) S key : Scalar calculations F key : Float calculations D key : Double calculations E key : Toggle between two different double versions The first version is a straight conversion of the float version However ATI currently is buggy and slow for this version. The second version does less loop unrolling and works ok on ATI. The first version is about 1/3 faster (at least currently on Nvidia) A/Z keys : Cycle colors Mouse move : Pan Mouse move + SHIFT : In Julia mode, move base point around to get a morphing fractal Left and right mouse buttons : Zoom in/out V key : Synchronize frame rate to display refresh
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