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Netick is a C# networking solution for Unity.

Home Page: https://netick.net

C# 100.00%
client-side-prediction csharp delta-compression delta-snapshots dotnet game-networking interest-management lag-compensation multiplayer netcode networking server-authoritative snapshot-interpolation unity video-game

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netickforunity's Issues

Help

Hello,

We are currently developing a game where 10 players battle in a room. We would like to test the provided demo over the internet, but we're unsure how to deploy the project to a server. Is there any documentation available?

Thank you.

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