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re-iteration of the classic Omega-X first person shooter

CMake 2.19% Shell 0.32% GLSL 6.54% C++ 87.28% HTML 3.05% C 0.62%

omega-y's Introduction

omega-Y

re-iteration of the classic Omega-X first person shooter

(uses Bugs OpenGL Framework library from https://github.com/bog2k3/boglfw.git)

how to build

  1. install tools (cmake, make, g++)

  2. install dependencies:

  1. clone boglfw repo and build it:
$ ./build.sh
  1. clone this repo and in its root directory create a file with the path to boglfw output files:
$ echo '/abs/path/to/boglfw/build/dist' > .boglfw_path
  1. build:
$ sh build.sh

That's it.

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