GithubHelp home page GithubHelp logo

nevilclavain / drawspace Goto Github PK

View Code? Open in Web Editor NEW
25.0 6.0 7.0 171.45 MB

Space-game oriented rendering engine

C++ 57.09% C 36.87% Batchfile 0.01% HLSL 2.54% GLSL 2.08% CMake 1.05% Lua 0.37%
3d-clouds c-plus-plus procedural-generation planets direct3d11 rendering-engine graphics-programming ecs shaders hlsl

drawspace's Introduction

DrawSpace

My C/C++ graphic rendering engine including features for 3D spaces simulation, especially procedural planets generation & rendering, including accurate atmospheric effects, 3D clouds, water rendering, etc...

Full GPLv3 text is available in the ./licenses directory

DrawSpace currently rely on some 3rd-parts libraries:

** Direct3D 9 SDK : 	      http://www.microsoft.com/en-us/download/details.aspx?id=6812
** Direct3D 11 SDK :          https://www.microsoft.com/en-us/download/details.aspx?id=6812
** FW1FontWrapper for D3D11 : https://fw1.codeplex.com                  
** Bullet physics 2.82 :      http://bulletphysics.org/wordpress/
** Assimp :                   http://www.assimp.org/
** Lua 5.1 :                  http://www.lua.org/
** PhysicsFS 2.0.3 :          https://icculus.org/physfs/
** CEGUI 0.8.7 :              http://cegui.org.uk/
** JSMN JSON parser	      https://github.com/zserge/jsmn
** RSA Data Security, Inc. MD5 Message-Digest Algorithm
** Wombat efficient texture-free procedural noise library for shaders : https://github.com/BrianSharpe/Wombat

1/ cmake -G"Visual Studio 16 2019" -A Win32

2/ duplicate 'config' directory to 'config_deployment'

3/ open project with visual studio : ds_engine.sln

4/ under VS IDE : compile all by right-click -> 'generate' on ALL_BUILD project and/or 'INSTALL' (Debug and/or Release)

5/ right-click on project 'rt' -> 'properties' : go on 'Debugging' section : -> 'Command' : set value to "<drawspace_install>\apps\Debug\rt.exe" -> 'Command args' : set to module to run : gameroom,waterdemo,impostorsdemo,nebulaeluademo,planetluademo,etc... -> 'Working directory' : set to "<drawspace_install>\apps\Debug"

Animated water rendering:

alt tag alt tag

Bones-based animations execution :

alt tag

Material shaders:

alt tag

Procedural planet:

alt tag alt tag alt tag alt tag alt tag alt tag

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.