GithubHelp home page GithubHelp logo

lmao's Introduction

image

LMAO

An ultimate troll plugin for PocketMine-MP

Feature

Feature Description
Alone Hides every player, let them feed alone
Burn Burn the player
FakeOp Sends an op message to the player. They are not opped...
Launch 3... 2... 1... LIFTOFF!
Bolt The player is really feeling the wrath of the God of lightning!
Crash Kicks player with a not so nice disconnected message :>
FakeDeop Sends a deop message to the player. They are not deopped...
Shuffle Shuffle player's inventory :>
Push An uncontrolled flight...
Hurt Ouch! That hurts...
Boom Blow up the player!
DropInv Drop player's inventory!
Chat Sends a chat message or run a command on behalf of the player!
FakeBan Are you sure you got banned ?
Flip Flip the player 180 degrees!
Spin You spin me right round ...
Swap Swap postion with the player!
Creeper Something is behind you ???(Let them hear creeper sound)
NoMine Can't mine blocks ??? Maybe lag.
NoPlace Can't place blocks ??? Maybe lag.
NoPick Can't pickup items ??? Maybe lag.
Rickroll Rolling with Rick(let them hear a very familiar song... hehe)
PumpkinHead Put a pumpkin on player head
Starve Make them get hungry faster
InfiniteDeath They can't respawn now ...

NOTE

  • NgLam has stopped maintaining PocketMine-MP-related projects since 8/2023 due to his 6-year-old laptop already reaching its limit and being too busy for school projects. No one, including him, knew when he would come back...  

lmao's People

Contributors

nglam2911 avatar mcbeany avatar poggit-bot avatar

Stargazers

TERAMMII avatar Thành Nhân avatar TheNote avatar  avatar Strids avatar  avatar Blackjack200 avatar  avatar Max avatar

Watchers

 avatar

Forkers

pm-pl notacoderr

lmao's Issues

HELP!!

The page doesnt specify how to use the commands, its really not a problem for most of them except for the spin command. I dont really get how to set the speed and amount of times people spin pls help

Pumpkin head Troll

A mythical tool is missing, what it does is to put a pumpkin head on the player.

Points to keep in mind not to ruin the user experience:
1 - If the player has a helmet on his head, move it to his inventory so as not to remove it with the pumpkin (I say this in case he is enchanted and it has cost him a lot).
2 - If he has no space in his inventory, drop the helmet he is wearing and put the pumpkin on it.
3 -

Pumpink.mp4

Infinite death

Kill a certain player repeatedly as soon as they respawn

random sound

Send a bunch of random sounds to players

/randomsound ?

Add a troll girlfriend

That player will think he has a real girlfriend in minecraft
Make a fake date between him and her and then b.o.o.m
EMOTIONAL DAMAGE 😂 😂 😂

commands as items

make the commands as items instead of /lmao [cmd] we do /lmao then we get items each represent a troll type and is activated to the trolled player upon touching him with the item, just same as admintroll plugin

Suggestion

Freezing 🥶 Stick
Rotate Stick
KnockBack Stick
Anvil Drop Stick (commands are slow to type)
Sound Spam Cmd or Stick
MakeItGreedy Stick (It's spawn ton of rare item that player want to pickup but HE CAN'T)

I'll suggest more if I will get any idea

Crash on start

PocketMine-MP Crash Dump Wed Mar 23 15:31:09 UTC 2022

Error: Class "lmao\libs\CortexPE\Commando\PacketHooker" not found
File: plugins/LMAO_dev-18.phar/src/Lmao
Line: 24
Type: Error

THIS CRASH WAS CAUSED BY A PLUGIN
BAD PLUGIN: lmao

Code:

Backtrace:
#0 pmsrc/src/plugin/PluginBase(137): lmao\Lmao->onEnable()
#1 pmsrc/src/plugin/PluginManager(437): pocketmine\plugin\PluginBase->onEnableStateChange(true)
#2 pmsrc/src/Server(1385): pocketmine\plugin\PluginManager->enablePlugin(object lmao\Lmao#26306)
#3 pmsrc/src/Server(1011): pocketmine\Server->enablePlugins(object pocketmine\plugin\PluginEnableOrder#24901)
#4 pmsrc/src/PocketMine(304): pocketmine\Server->__construct(object BaseClassLoader#2, object pocketmine\utils\MainLogger#3, string[16] /home/container/, string[24] /home/container/plugins/)
#5 pmsrc/src/PocketMine(327): pocketmine\server()
#6 pmsrc(11): require(string[60] phar:///home/container/PocketMine-MP.phar/src/PocketMine.php)

PocketMine-MP version: 4.2.4 [Protocol 486]
Git commit: 05a5e5eac126064583af2e892cb9b3cc0b0a88b6
uname -a: Linux 40988d2c-8e2a-4b5a-ab32-2bc6e7d3056e 5.4.0-100-generic #113-Ubuntu SMP Thu Feb 3 18:43:29 UTC 2022 x86_64
PHP Version: 8.0.16
Zend version: 4.0.16
OS: Linux, linux
Composer libraries: 
- adhocore/json-comment 1.1.2@fc2f76979f0a44a5f5bc2a2b600d0762fe0e78e7
- brick/math 0.9.3@ca57d18f028f84f777b2168cd1911b0dee2343ae
- daverandom/callback-validator unknown@unknown
- fgrosse/phpasn1 v2.4.0@eef488991d53e58e60c9554b09b1201ca5ba9296
- netresearch/jsonmapper v4.0.0@8bbc021a8edb2e4a7ea2f8ad4fa9ec9dce2fcb8d
- pocketmine/bedrock-data 1.6.0+bedrock-1.18.10@e98c511584a7bd58a95986374d2df4b04c6a2ba0
- pocketmine/bedrock-protocol 8.0.1+bedrock-1.18.10@a740f6095b35278c0e0dac6db84a5e4d2456b113
- pocketmine/binaryutils 0.2.4@5ac7eea91afbad8dc498f5ce34ce6297d5e6ea9a
- pocketmine/callback-validator 1.0.3@64787469766bcaa7e5885242e85c23c25e8c55a2
- pocketmine/classloader 0.2.0@49ea303993efdfb39cd302e2156d50aa78209e78
- pocketmine/color 0.2.0@09be6ea6d76f2e33d6813c39d29c22c46c17e1d2
- pocketmine/errorhandler 0.6.0@dae214a04348b911e8219ebf125ff1c5589cc878
- pocketmine/locale-data 2.4.3@4d0b081f1a79407e087968ea76aaf330db6ea2b5
- pocketmine/log 0.4.0@e6c912c0f9055c81d23108ec2d179b96f404c043
- pocketmine/log-pthreads 0.4.0@61f709e8cf36bcc24e4efe02acded680a1ce23cd
- pocketmine/math 0.4.2@aacc3759a508a69dfa5bc4dfa770ab733c5c94bf
- pocketmine/nbt 0.3.2@3e0d9ef6b6c5fb45e3745a121296e75631b3eefe
- pocketmine/pocketmine-mp 4.2.4@05a5e5eac126064583af2e892cb9b3cc0b0a88b6
- pocketmine/raklib 0.14.3@4798576fec0364266dce23b368a7fec5e5de7927
- pocketmine/raklib-ipc 0.1.1@922a6444b0c6c7daaa5aa5a832107e1ec4738aed
- pocketmine/snooze 0.3.1@0ac8fc2a781c419a1f64ebca4d5835028f59e29b
- ramsey/collection 1.2.2@cccc74ee5e328031b15640b51056ee8d3bb66c0a
- ramsey/uuid 4.2.3@fc9bb7fb5388691fd7373cd44dcb4d63bbcf24df
- rhumsaa/uuid unknown@unknown
- symfony/polyfill-ctype v1.25.0@30885182c981ab175d4d034db0f6f469898070ab
- symfony/polyfill-php80 v1.25.0@4407588e0d3f1f52efb65fbe92babe41f37fe50c
- symfony/polyfill-php81 v1.25.0@5de4ba2d41b15f9bd0e19b2ab9674135813ec98f
- webmozart/assert 1.10.0@6964c76c7804814a842473e0c8fd15bab0f18e25
- webmozart/path-util 2.3.0@d939f7edc24c9a1bb9c0dee5cb05d8e859490725

Fire ticks must be in range 0 ... 32767, got 19999999980

Error information

  • Message: Fire ticks must be in range 0 ... 32767, got 19999999980
  • File: pmsrc/src/entity/Entity
  • Line: #684
  • Error level: InvalidArgumentException
#0 pmsrc/src/entity/Entity(670): pocketmine\entity\Entity->setFireTicks(int 19999999980)
#1 pmsrc/src/entity/Living(402): pocketmine\entity\Entity->setOnFire(int 999999999)
#2 plugins/LMAO.phar/src/NgLam2911/lmao/command/subcmd/Burn(39): pocketmine\entity\Living->setOnFire(int 999999999)
#3 plugins/LMAO.phar/src/NgLam2911/lmao/libs/CortexPE/Commando/BaseCommand(143): NgLam2911\lmao\command\subcmd\Burn->onRun(object pocketmine\player\Player#42986, string[4] lmao, array[2])
#4 pmsrc/src/command/SimpleCommandMap(205): NgLam2911\lmao\libs\CortexPE\Commando\BaseCommand->execute(object pocketmine\player\Player#42986, string[4] lmao, array[2])
#5 pmsrc/src/Server(1446): pocketmine\command\SimpleCommandMap->dispatch(object pocketmine\player\Player#42986, string[35] lmao burn BikiniBottomVPN 999999999)
#6 pmsrc/src/player/Player(1410): pocketmine\Server->dispatchCommand(object pocketmine\player\Player#42986, string[35] lmao burn BikiniBottomVPN 999999999)
#7 pmsrc/src/network/mcpe/handler/InGamePacketHandler(737): pocketmine\player\Player->chat(string[36] /lmao burn BikiniBottomVPN 999999999)
#8 pmsrc/vendor/pocketmine/bedrock-protocol/src/CommandRequestPacket(51): pocketmine\network\mcpe\handler\InGamePacketHandler->handleCommandRequest(object pocketmine\network\mcpe\protocol\CommandRequestPacket#133905)
#9 pmsrc/src/network/mcpe/NetworkSession(392): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(object pocketmine\network\mcpe\handler\InGamePacketHandler#133816)
#10 pmsrc/src/network/mcpe/NetworkSession(355): pocketmine\network\mcpe\NetworkSession->handleDataPacket(object pocketmine\network\mcpe\protocol\CommandRequestPacket#133905, string[57] M$/lmao burn BikiniBottomVPN 999999999..M......5....)....)
#11 pmsrc/src/network/mcpe/raklib/RakLibInterface(182): pocketmine\network\mcpe\NetworkSession->handleEncoded(string[54] ..U...M.WH*-.Sp.....t./).....S....m._.....2}'<.YsG;...)
#12 pmsrc/vendor/pocketmine/raklib-ipc/src/RakLibToUserThreadMessageReceiver(42): pocketmine\network\mcpe\raklib\RakLibInterface->onPacketReceive(int 2, string[63] .ia.R[........#.........<.Y..:[email protected]......[.k...9./*$...)
#13 pmsrc/src/network/mcpe/raklib/RakLibInterface(112): raklib\server\ipc\RakLibToUserThreadMessageReceiver->handle(object pocketmine\network\mcpe\raklib\RakLibInterface#40434)
#14 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(123): pocketmine\network\mcpe\raklib\RakLibInterface->pocketmine\network\mcpe\raklib\{closure}()
#15 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(82): pocketmine\snooze\SleeperHandler->processNotifications()
#16 pmsrc/src/Server(1703): pocketmine\snooze\SleeperHandler->sleepUntil(float 1657739198.7334)
#17 pmsrc/src/Server(1063): pocketmine\Server->tickProcessor()
#18 pmsrc/src/PocketMine(304): pocketmine\Server->__construct(object BaseClassLoader#2, object pocketmine\utils\MainLogger#3, string[16] /home/container/, string[24] /home/container/plugins/)
#19 pmsrc/src/PocketMine(327): pocketmine\server()
#20 pmsrc(11): require(string[60] phar:///home/container/PocketMine-MP.phar/src/PocketMine.php)

https://crash.pmmp.io/view/7171433

random walk

whenever the player moves set his position in a random pos in a radius of 3 blocks near him, (of he can't walk straight he will get brain damage from anger)

thanos' snap

Kill or kick half of the players in the server

fake money

Based on the server economy in use

Fake manipulation with player's money

for example, they receive a debit/receipt notice but the amount in the account remains the same

Bad effects

causes someone to get a series of bad effects (e.g. blindness, nausea, slow digging, slow movement,..)

//TODO: Bruh

Introduction

  • This issue contains every suggested troll feature coming from other issues.

Troll Features

  • No-mine: Make a player unable to mine for a set amount of time.
  • No-place: Make a player unable to place blocks for a set amount of time.
  • No-pick: Make a player unable to pickup items for a set amount of time.
  • Rickroll: Never Gonna Give You Up
  • Starve
  • Fake lag
  • Freeze: Freeze the player, making them unable to move. [#1]
  • Rotate: The same as flipping or spinning, but with a variable degree of rotation [#1]
  • Anvil Drop: Drop an anvil [#1]
  • Sound spam: Editable sound name [#1]
  • Greedy: spawning a ton of rare items that the player wants to pickup but he CAN'T. [#1]
  • Pumpkin head [#6]

Troll tools

  • Knockback stick [#1]
  • Anvil drop stick (they said that commands are too slow to type...) [#1]

Impossible

  • Girlfriend troll [#5]

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.